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Disaster: Day of Crisis Delayed in Japan

on 16.05.2008 at 11:16 User Icon Posted by Jorge Ba-oh (jb)
Tag Tags: Disaster, Day of Crisis, Wii, Nintendo
Nintendo's action packed adventure, Disaster: Day of Crisis, has been made TBA in Japan.

According to an announcement on the game's official Japanese page, a release date has be prosponed to extend development and make improvements to a title that would have hit stores on July 3rd 2008.

Via NeoGAF.

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Developer: Nintendo

Publisher: Nintendo

Genre: Action

Players: 4

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Mr. T Reply Quote #1 

Mr. T

 Features Editor
Gone fishin'

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Number of comments 11015 237 Number of comments 19.01.2003 Wi-Fi Name Mr. T

You just know it'll end up being shite Smilie


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on 16.05.2008 at 12:07 Games | Blog | Wii Codes | Message Me

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jb Reply Quote #2 

jb

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Brawl. Music. Orgasmic!

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Number of comments 14153 886 Number of comments 04.01.2003 Wi-Fi Name jbcubed3.

Mr. T said:
You just know it'll end up being shite Smilie


A disaster all round SmilieSmilie

jb(at)cubed3.com
on 16.05.2008 at 12:09 Games | Blog | Wii Codes | Message Me

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Kamakaze Reply Quote #3 

Kamakaze

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Number of comments 76 20 Number of comments 22.09.2006 Wi-Fi Name Kam

Is nintendo making this or is it a third party?
on 16.05.2008 at 12:10 Games | Blog | Wii Codes | Message Me

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jesusraz Reply Quote #4 

jesusraz

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The Interviews Wizard...

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Number of comments 10701 434 Number of comments 22.01.2003 Wi-Fi Name none

It's being worked on by Monolith Soft, the team behind Xenosaga, Baten Kaitos and Soma Bringer.


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on 16.05.2008 at 12:16 Games | Blog | Wii Codes | Message Me

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SuperLink Reply Quote #5 

SuperLink

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Go Team Sea Slug!

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Number of comments 14330 758 Number of comments 19.01.2005 Wi-Fi Name Link / SuperLink9

I think it actually looks quite good. The threat of being cancelled seems to be looming all the time though.

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on 16.05.2008 at 13:19 Games | Blog | Wii Codes | Message Me

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patjuan32 Reply Quote #6 

patjuan32

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Number of comments 269 30 Number of comments 25.04.2006 Wi-Fi Name none

Guys you should have known that this would happen. It's not like Retro or NST is working on this game. It's Monolith, who is a RPG developer. They've never made a shooter before. This is a new experience for them and the learning curve is steep.

( Edited 16.05.2008 14:21 by patjuan32 )

on 16.05.2008 at 14:19 Games | Blog | Wii Codes | Message Me

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D_prOdigy Reply Quote #7 

D_prOdigy

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Number of comments 167 14 Number of comments 23.03.2008 Wi-Fi Name D_prOdigy

Guys you should have known that this would happen. It's not like Retro or NST is working on this game. It's Monolith, who is a RPG developer. They've never made a shooter before. This is a new experience for them and the learning curve is steep.


I don't think Retro even made a GAME before Prime, you know.
on 16.05.2008 at 17:39 Games | Blog | Wii Codes | Message Me

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Fenton Reply Quote #8 

Fenton

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It's a 'serious' game on a nintendo system, being canned is always a high probability.
on 16.05.2008 at 17:59 Games | Blog | Wii Codes | Message Me

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Birdo Is A Tranny Reply Quote #9 

Birdo Is A Tranny

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Birdo is a tranny it's on wiki!!!

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Number of comments 809 55 Number of comments 17.07.2007 Wi-Fi Name Ian

Mr. T said:
You just know it'll end up being shite Smilie


No I actually think this will end up being shit, it has that whiff of faeces about it.....

( Edited 16.05.2008 19:17 by Ian The Great )

on 16.05.2008 at 19:15 Games | Blog | Wii Codes | Message Me

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patjuan32 Reply Quote #10 

patjuan32

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@ D_prOdigy,

Retro worked with Rare on Jet Force Gemini and some of the team previously, worked on 3rd person shooters. The Guy, Jeff Spangenberg, who founded Retro was also the founder of Iguana Entertainment, which produced the Turok series for the N64. Some of the staff could have followed him to Retro.

More importantly though members of Retro's Staff are Veterans. Mark Haigh-Hutchinson, who passed away this year, co-develop titles like Star Wars: Dark Forces and Rebel Assault. Nintendo fans will better remember him as the project leader and contributing programmer on such N64 games as Star Wars: Shadow of the Empire and Star Wars: Rogue Squadron. And he was integral in the development of the camera systems in the Metroid Prime Franchise, not Metroid that was all Intelligent Systems work.
on 16.05.2008 at 19:59 Games | Blog | Wii Codes | Message Me

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Mongo Reply Quote #11 

Mongo

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patjuan32 said:
...snip... More importantly though members of Retros Staff are Veterans. Mark Haigh-Hutchinson, who passed away this year, co-develop titles like Star Wars: Dark Forces and Rebel Assault. Nintendo fans will better remember him as the project leader and contributing programmer on such N64 games as Star Wars: Shadow of the Empire and Star Wars: Rogue Squadron. And he was integral in the development of the camera systems in the Metroid Prime Franchise, not Metroid that was all Intelligent Systems work.


Mark HH was also responsible for the controls for MP3, still the best First Person controls I've played on any console game.

If anyone's interested, his book, "Real-Time Cameras", is available on Amazon at http://tinyurl.com/3j4455 (or just search for Mark Haigh-Hutchinson). It was published after his death (after the final editing and finishing touches were performed by various Retro Engineers). All profits go to his family.
on 16.05.2008 at 21:35 Games | Blog | Wii Codes | Message Me

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