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    Disaster: Day of Crisis Delayed in Japan

    on 16.05.2008 at 12:16 User Icon Posted by Jorge B (jb) Number of Comments Comments: 11 Number of Reads Reads: 27240
    Tag Tags: Disaster, Day of Crisis, Wii, Nintendo
    Nintendo's action packed adventure, Disaster: Day of Crisis, has been made TBA in Japan.

    According to an announcement on the game's official Japanese page, a release date has be prosponed to extend development and make improvements to a title that would have hit stores on July 3rd 2008.

    Via NeoGAF.



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    Disaster: Day of Crisis (Wii)

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    Developer

    Monolith Soft

    Publisher

    Nintendo

    Genre

    Action

    Players

    1

    C3 Score
    8
    Reader Score (33 Votes)
    9

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    Have N64 back. Untold joy.
    Number of comments 11558

     L100 C3 Master

    Offline

    You just know it'll end up being shite Smilie
    Trying to think of a witty signature after 'Hacker-gate'...
    on 16.05.2008 at 13:07
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    jb

    0

    Reply Quote  #2

    C3 awards...coming soon! Rendered some odd looking trophies lol
    Number of comments 15978

     Managing Director, Founder

    Online!

    Mr. T said:
    You just know it'll end up being shite Smilie


    A disaster all round SmilieSmilie
    on 16.05.2008 at 13:09
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    Number of comments 81

     L9 Peahat

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    Is nintendo making this or is it a third party?
    on 16.05.2008 at 13:10
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     Operations Director, Senior Editor

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    It's being worked on by Monolith Soft, the team behind Xenosaga, Baten Kaitos and Soma Bringer.

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Word of Adam | Voice123 Profile | AdamC3 on Twitter
    on 16.05.2008 at 13:16
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    I didn't nope
    Number of comments 22263

     Moderator

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    I think it actually looks quite good. The threat of being cancelled seems to be looming all the time though.


    One day I will be a real life anime.
    on 16.05.2008 at 14:19
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    Number of comments 275

     L24 Crawlton

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    Guys you should have known that this would happen. It\'s not like Retro or NST is working on this game. It\'s Monolith, who is a RPG developer. They\'ve never made a shooter before. This is a new experience for them and the learning curve is steep.

    ( Edited 16.05.2008 14:21 by patjuan32 )

    on 16.05.2008 at 15:19
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    Number of comments 256

     L23 Fire Leo

    Offline

    Guys you should have known that this would happen. It's not like Retro or NST is working on this game. It's Monolith, who is a RPG developer. They've never made a shooter before. This is a new experience for them and the learning curve is steep.


    I don't think Retro even made a GAME before Prime, you know.
    on 16.05.2008 at 18:39
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    FJD
    Number of comments 3427

     L84 Crono

    Offline

    It's a 'serious' game on a nintendo system, being canned is always a high probability.
    on 16.05.2008 at 18:59
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    Minecraft! :D
    Number of comments 1520

     L62 Krystal

    Offline

    Mr. T said:
    You just know it\'ll end up being shite Smilie


    No I actually think this will end up being shit, it has that whiff of faeces about it.....

    ( Edited 16.05.2008 19:17 by Ian The Great )

    on 16.05.2008 at 20:15
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    Number of comments 275

     L24 Crawlton

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    @ D_prOdigy,

    Retro worked with Rare on Jet Force Gemini and some of the team previously, worked on 3rd person shooters. The Guy, Jeff Spangenberg, who founded Retro was also the founder of Iguana Entertainment, which produced the Turok series for the N64. Some of the staff could have followed him to Retro.

    More importantly though members of Retro's Staff are Veterans. Mark Haigh-Hutchinson, who passed away this year, co-develop titles like Star Wars: Dark Forces and Rebel Assault. Nintendo fans will better remember him as the project leader and contributing programmer on such N64 games as Star Wars: Shadow of the Empire and Star Wars: Rogue Squadron. And he was integral in the development of the camera systems in the Metroid Prime Franchise, not Metroid that was all Intelligent Systems work.
    on 16.05.2008 at 20:59
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    Mongo

    0

    Reply Quote  #11

    Number of comments 131

     L14 Pirate

    Offline

    patjuan32 said:
    ...snip... More importantly though members of Retros Staff are Veterans. Mark Haigh-Hutchinson, who passed away this year, co-develop titles like Star Wars: Dark Forces and Rebel Assault. Nintendo fans will better remember him as the project leader and contributing programmer on such N64 games as Star Wars: Shadow of the Empire and Star Wars: Rogue Squadron. And he was integral in the development of the camera systems in the Metroid Prime Franchise, not Metroid that was all Intelligent Systems work.


    Mark HH was also responsible for the controls for MP3, still the best First Person controls I've played on any console game.

    If anyone's interested, his book, "Real-Time Cameras", is available on Amazon at http://tinyurl.com/3j4455 (or just search for Mark Haigh-Hutchinson). It was published after his death (after the final editing and finishing touches were performed by various Retro Engineers). All profits go to his family.
    on 16.05.2008 at 22:35
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