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    Co-op Mode for World of Goo

    on 27.05.2008 at 06:49 User Icon Posted by Shane Jury (Phoenixus) Number of Comments Comments: 11 Number of Reads Reads: 27664
    Tag Tags: World of Goo, Wii, Wiiware
    Yet another reason for gamers to consider the upcoming World of Goo for download, the WiiWare version will have an exclusive 2 player co-operative mode.

    Even though the title will also appear on PC, Mac and Linux, Wii owners will have this mode all to themselves, according to GoNintendo.



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    World of Goo (WiiWare)

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    Developer

    2D Boy

    Publisher

    Nintendo

    Genre

    Puzzle

    Players

    1

    C3 Score
    n/a
    Reader Score (9 Votes)
    8

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     L100 C3 Master

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    Great news. This game is going to be a huge success on Wii, but then that\'s a no brainer..

    Is there any news on when we can expect it?

    ( Edited 27.05.2008 07:08 by Linkyshinks )

    on 27.05.2008 at 07:07
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     L100 C3 Master

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    I hope this isn't mario galaxy/lostwinds style "co-op"


    XBL Gamertag: James2t3
    on 27.05.2008 at 10:46
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    About to board my plane. Merry Christmas everyone!
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     L81 Chun-Li

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    Hopefully more developers are going to be doing amazing stuff to WiiWare just like this and Lost Winds.
    on 27.05.2008 at 11:29
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    ò_Ô
    Number of comments 1594

     L63 Shiek

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    Awesome! But it already was a must-buy for me. Smilie I just hope it won't cost more than €15.
    on 27.05.2008 at 11:56
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     L100 C3 Master

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    How would co-op work in this game?
    on 27.05.2008 at 12:47
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    Blade2t3 said:
    I hope this isn't mario galaxy/lostwinds style "co-op"


    I think it will likely be a go each sort of thing.
    on 27.05.2008 at 13:28
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    Number of comments 155

     L16 Chibi

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    Hopefully the co-op will just be two pointers that can both put the goo balls where ever, rather than a go at a time. It'd be a bit more frantic and quicker then.
    on 27.05.2008 at 13:57
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    squeek said:
    Hopefully the co-op will just be two pointers that can both put the goo balls where ever, rather than a go at a time. It\'d be a bit more frantic and quicker then.


    You as can only manipulate one emerging ball in the single player. There is probably more of a danger of structures toppling in CoOp because in single player you know exactly what you yourself are trying to do and how you are trying to strengthen the structure. CoOp on the other hand will require good communication to prevent toppling.

    Perhaps that could create that frantic gameplay you seek, squeek.

    ( Edited 27.05.2008 14:36 by Linkyshinks )

    on 27.05.2008 at 14:35
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    ò_Ô
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    Linkyshinks said:

    I think it will likely be a go each sort of thing.
    That's not the definition of co-op...

    I just assume it's 2 pointers who build in the same structure.

    Also, it's not very weird that the other versions won't get it. Nobody has 2 mouses attached.
    on 27.05.2008 at 15:07
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    Canyarion said:
    Linkyshinks said:

    I think it will likely be a go each sort of thing.
    That's not the definition of co-op...

    I just assume it's 2 pointers who build in the same structure.

    Also, it's not very weird that the other versions won't get it. Nobody has 2 mouses attached.


    The definition of CoOp is cooperative play, and that comes in many forms one being the way I suggest. As long as you are working together that is Co-Op.
    on 27.05.2008 at 16:55
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     L81 Chun-Li

    Online!

    Until someone inevitably being a bastard decides it\'s the completely fuck up your game type of co-op.

    Looking at you Resistance and Daniel Simmonds (not that he\'ll read this).

    ( Edited 27.05.2008 18:29 by RyanT )

    on 27.05.2008 at 18:25
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