Q Engine Wii Heads to Asylum

By Jorge Ba-oh 28.05.2008 1

Asylum Entertainment has announced the use of Qube Software's Q middleware for two upcoming Wii titles.

Games Industry are reporting that the publisher will be using the engine to develop a series of children games for the system, with past efforts including Bob the Builder, Nancy Drew and Scooby Doo.

We took a good look at technology engines for the Wii and Q is by far the best we have seen. Qube has mastered the use of certain Wii technology features that other developers don't properly utilise. That allows Asylum to offer quality, speed to market and price advantages for our publishers.

Q's flexibility has helped us unify our production process right across the studio. Now we can move IP and game mechanics across hardware platforms quickly and with a lot less fuss. This makes accurate milestone planning possible and frees up time for polishing and balancing our games

Simon Bailey, Asylum's managing director.

The software, designed to allow developers maximum flexibility and easy portability across platforms, has been in development for several years and was unveiled previously at QDC.

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At least hardcore games for Wii... Smilie

I find your lack of faith disturbing!

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