Goldeneye Influences for Quantum of Solace
on 03.07.2008 at 23:03
Posted by Jorge Ba-oh (jb)
Tags:
Quantum of Solace, Activision, Bond, Treyarch
Posted by Jorge Ba-oh (jb)
Tags:
Quantum of Solace, Activision, Bond, Treyarch Recent News
The team behind Activision's debut Bond title, Treyarch, recently discussed the forthcoming game.
Speaking with Joystiq (via GoNintendo), design director Jeremy Luyties was quizzed on the game's influences, in particular the best Bond title to date: Goldeneye.
Canadian studio Beenox is helping out with the Wii version, having handled numeous PC ports and RPG, Pillars of Garendall.
Quantum of Solace: The Video Game is due to hit stores in the UK alongside the film release on October 31st 2008.
Speaking with Joystiq (via GoNintendo), design director Jeremy Luyties was quizzed on the game's influences, in particular the best Bond title to date: Goldeneye.
The gold standard for movie video games is still GoldenEye, and that wasn’t because it looked like the film, but because of the gameplay. Do you guys feel pressure to live up to that?
Well, there’s two ways to look at it. One way is to see it as pressure, and the other way is to look at it like… what other video game could you ever work on that people have been playing for more than 10 years, and use that to learn from? I think it’s a huge advantage.
Is the pressure there? Sure. That’s cool. I mean, we’re very influenced by GoldenEye, and we’re also very thankful that a game like that came out that we can learn from. You’ll see a lot of little homages in the game, like when you bring up the map, you’ll see your hand come up, almost like the watch in GoldenEye. There are a lot of little hidden things like that in the game. They’re like little messages from us as a developer, saying “Thank you guys for creating such a great game. Here’s our respectful take on that experience.” What a huge opportunity.
Well, there’s two ways to look at it. One way is to see it as pressure, and the other way is to look at it like… what other video game could you ever work on that people have been playing for more than 10 years, and use that to learn from? I think it’s a huge advantage.
Is the pressure there? Sure. That’s cool. I mean, we’re very influenced by GoldenEye, and we’re also very thankful that a game like that came out that we can learn from. You’ll see a lot of little homages in the game, like when you bring up the map, you’ll see your hand come up, almost like the watch in GoldenEye. There are a lot of little hidden things like that in the game. They’re like little messages from us as a developer, saying “Thank you guys for creating such a great game. Here’s our respectful take on that experience.” What a huge opportunity.
Canadian studio Beenox is helping out with the Wii version, having handled numeous PC ports and RPG, Pillars of Garendall.
Quantum of Solace: The Video Game is due to hit stores in the UK alongside the film release on October 31st 2008.
CommentsPost a Comment
1
Stulaw Reply Quote #1

L46 Shieka Guard
805
58
11.05.2006
STUDoesn't every Developer that says they want to live up to a certain standard of videogame usually fail, miserably?
Treyarch aren't exactly the best developer in the word(refering to CoD3).
Lets hope they don't mean that other Goldeneye game(jokes).
Treyarch aren't exactly the best developer in the word(refering to CoD3).
Lets hope they don't mean that other Goldeneye game(jokes).
League of kings.
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iCAME Reply Quote #2

L100 Eternal Master
6443
210
19.07.2003
noneWell its not good to get influences from a 10 year old game, various FPS have one-uped since then.
Linkyshinks Reply Quote #3

L100 Eternal Master
7292
783
15.02.2007
LinkyshinksMartin_ Reply Quote #4

L100 Eternal Master
6616
729
05.09.2004
noneMeh. It'll be "alright" at best.
Darkflame Reply Quote #5

L52 Donkey Kong
1014
66
07.12.2004
none"Well its not good to get influences from a 10 year old game, various FPS have one-uped since then."
Not on consoles.
Not on consoles.
iCAME Reply Quote #6

L100 Eternal Master
6443
210
19.07.2003
noneYeah? How about Halo? CoD4?
Robbo Reply Quote #7

L40 Goriya
648
42
13.10.2004
Robbo[quote]Stulaw said:
Doesn't every Developer that says they want to live up to a certain standard of videogame usually fail, miserably?
[quote]
Well for the last 10years only EA have had the license and never came close to gaming goodness like Goldeneye.
Activision have at least put some time into this game. I cant think when the last actual bond game was out? Was Die another day/casion royale made into a game?
Doesn't every Developer that says they want to live up to a certain standard of videogame usually fail, miserably?
[quote]
Well for the last 10years only EA have had the license and never came close to gaming goodness like Goldeneye.
Activision have at least put some time into this game. I cant think when the last actual bond game was out? Was Die another day/casion royale made into a game?
PsionicMW Reply Quote #8

L13 Spore Spawn
128
27
19.06.2007
PsioniciCAME said:
Yeah? How about Halo? CoD4?
Yeah? How about Halo? CoD4?
I find those games have only innovated and improved upon things like controls, online gameplay, etc. To me, while they are both great games, they're just two more shooters in an overcrowded and overused genre. I've yet to see anything really change a shooter from the ground up and shake the perceptions and expectations of future games in the genre.
Maybe I'm just odd haha.
James2t3 Reply Quote #9

L100 Eternal Master
9381
795
15.05.2003
James2t3Well halo made the whole reengergizing shield concept pretty popular and also the way your limited to two weapons rather tha unrealistically carry a whole pack of guns in your invisable bag.
XBL Gamertag: James2t3

XBL Gamertag: James2t3
iCAME Reply Quote #10

L100 Eternal Master
6443
210
19.07.2003
noneI find those games have only innovated and improved upon things like controls, online gameplay, etc. To me, while they are both great games, they're just two more shooters in an overcrowded and overused genre. I've yet to see anything really change a shooter from the ground up and shake the perceptions and expectations of future games in the genre.
Maybe I'm just odd haha.
Maybe I'm just odd haha.
CoD4 is the new CS bro.
1


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