Pro Evo Tackles Wii Again

By Mike Mason 13.07.2008 18

Despite initial worries after it was omitted from announcement, Konami has revealed, via its website, that the latest version of its popular Pro Evolution football games, Pro Evolution Soccer 2009, will be making an appearance on Wii afterall.

Pro Evolution 2008 on Wii was considered by many to have been the series' best outing in a number of years, due to its innovative control set up that involved players dragging the footballers around. On a business front, the Wii edition also sold very well, so it would have been foolish for a new edition to not be in development for the system.

You can see the listing for the game, also coming to PS2, PS3, PSP and Xbox 360, here on Konami's Japanese website.

What do you think could be done to improve Pro Evo on Wii for the 2009 edition?

Box art for Pro Evolution Soccer 2009
Developer

Konami

Publisher

Konami

Genre

Sport

Players

4

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  9/10 (1 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments


What do you think could be done to improve Pro Evo on Wii for the 2009 edition?

Step 1)Through control scheme into bin
Step 2)Wipe drawing board clean.

Did you play it then John?

A good edit part of the game.

I tried. It was ghastly. I mean PES 2008 is the weakest PES in years anyway but the control system made it impossible to play with any degree of skill or precision. Instead of controlling one player you orchestrate the whole team by pulling them about and making them make runs etc etc but as it is you lose that element of individual control that can be crucial. It's also at times tough keeping track and as a result moves can be lost as you simply cannot think quickly enough to play a one two, get your man to drag a defender out of position then play a through ball to aplayer you sent on a run. In theory it's a nice idea but in practice it doesn't work.

Oh thats dissapointing really, i heard such good things about it, but didnt really want to shell out that much money on an inferior version. Despite the reviews i knew it wouldnt be as good as the 360 version.

I guess the Wii isnt responsive enough for the pace of the game then?

Could they just not make a normal game for 2009, but maybe make like penalty shootouts, free kicks, corners and other stuff Wii mote related. Maybe have training sessions with motion controls aswell

Well...this means Fifa 09 wont do so good

Yeah, bottom line is that the sport is too fast for the control scheme they chose. If you are playing simple football then it works but any degree of complexity and it's too much to do in too little time. The other problem is that it is based on such a weak version. Fifa this year buried PES.

Flynnie & especially Hazukisan are you absolutely crazy!! The game is awesome & the best version in years � much better than the 360/PS3 versions. The Wii version has gone in a completely new direction & that�s a very good thing for the series. The controls for this game are perfect & when mastered makes it a whole new game. To say the game isn�t all that brilliant on the Wii is very disappointing considering all reviews have indicated to its awesomeness.

ZELDAHORIZON

I have to disagree with hakuzan. I found it brilliant. Of course, i love both the traditional control schemes and the new wii one, but i cant deny the wii version was definitely more flexible ad satisfying when you pulled off a through ball that is just not possible on the previous systems.

If i could change anything though, i would allow the nunchuck control stick for running override (at the moment it only lets you jog).

The other thing that needs improvement is defending, it needs to be tightened up.

And player animations need improving.

On top of that there just wasnt enough variety on the commentary, though that is porbably due to space issues.

Oh and a lobby system for online play would be better rather than sitting there waitng forever for an oppenent.

attacking wise and game modes wise, i loved it. champions road was great. though the lack of master league was a big gap.

Yeah I have to say you\'re crazy.

May I suggest that compared to previous versions it takes a bit longer than it used to to pull of the same things and is maybe frustrating compared to what you\'re used to but that thats a matter of practice?

It is not a simple control scheme and can take as much improvement over time as the previous one.

To say that it\'s too simple for the complexity of the game? It is only with this control scheme that the complexity of the game can be realised imo. Otherwise it\'s lots of single players in different places.

EDIT: to say there isn\'t enough time is surely just practice?

And much extra complexity will arise from being able to do it as fast.

EDIT2: actually the defence does need tightening up though.

( Edited 13.07.2008 14:56 by KingDom )

2509 2156 5486

The Wii version has gone in a completely new direction & that�s a very good thing

Yes...and no. Football games do need innovation and theoretically total control over the pitch is a nice idea but in the end it's too hectic. Moves break down not because of intelligent AI but because you weren't fast enough to send a man on a run or because you aren't accurate enough in sending choosing individual players and get mixed up.I applaud the attempt at innovation but this isn't the way.

but i cant deny the wii version was definitely more flexible ad satisfying when you pulled off a through ball that is just not possible on the previous systems.

I saw nothing on the Wii I couldn't do on Fifa with it's superior AI this year.

What it felt like it was trying to do was recreate the feeling of playing 4 player football games when you are all in the same team. But doing it by yourself is like balancing plates, and the hectic nature just wasn't fun.

hmm, i certainly agree that its wasnt perfect, but the potential was there. To be fair i havent played FIFA on wii. However, i have heard dthat the next FIFa is borrowing a lot from pro evo, so they must be doing something right?

I suppose you could look at it in the way that football (the real thing) is not all perfect every time, moves do fall down because a player couldnt think quick enough, so the need for speed in the wii version is almost more realistic than the easy-super-fast passing in previous versions. I remember in Pro evo 5 every pass in the box was flawless, this just doesnt happen in real life!

I didn\'t feel I wasn\'t fast enough once I\'d got good enough and I didn\'t feel I was balancing plates.

To me it felt very smooth, natural and much more intuitive.

I am no pes player though.

I feel that if you\'ve learnt to play pes then this isn\'t pes. This is another football game.

EDIT: and now after reading that post I\'m thinking that old style pes gave you a comfort zone with the easy passing that made the game more about positioning and a certain type of tactics.

Thats not to say thatthere is no tactics but its a different game.

Thing is that any proper pes player I\'ve got to play it didn\'t like it whereas me and others not so keen preferred it.

EDIT2: \"weren\'t fast enough sending a man on a run\" - I always had 2 players running at the same time. One with the ball one on a run. I never \"sent\" a man on a run and I can see that would be much more fiddly if thats what you mean.

( Edited 13.07.2008 15:47 by KingDom )

2509 2156 5486

I don't think I can dismiss what virtually every proffessional reviewer and general gamer has said about Pro Evo on Wii just because one person doesn't like it...

Played it for a good few hours and thought it was pretty average. I know they wanted "total control" but I felt I had more control over the 360 version.

In theory it was a good idea. But, eh.

I say for this instalment, at least offer a traditional control method.

Tom Barry [ Reviewer - Editor - Resident Sim-Racer @ Cubed3.com ] 

D_prOdigy said:
I don't think I can dismiss what virtually every proffessional reviewer and general gamer has said about Pro Evo on Wii just because one person doesn't like it...

Is anyone asking you to? And kudos on the superb addition to this friendly debate.

KingDom said:
I always had 2 players running at the same time. One with the ball one on a run. I never "sent" a man on a run and I can see that would be much more fiddly if thats what you mean.

Ahhh, that would be easier. Not really "football" though is it?

The thing is PES and all sports games have to evolve, by the same token they are also established enough and rooted in reality to the degree that I expect when playing to be able to do pretty much what I want within the laws of the game. In traditional Fifa/PES I can do that, I can pretty much play a game of football as I'd watch on a Saturday and my personal style I developed playing football influences how I play. When you create a game that close to realism it's possible for that to happen, there's nothing stopping me playing the game the way I played in real life. However this advancement took me back, it went from being realistic to very much a game with limitations, flaws and I was no fan of PES 2008 on any console but this one in particular just felt the most like a game and given their track record and the hardware on offer I don't see that as acceptable.

I havnt played it, i was just listening to Haz, to be fair, he wasnt saying that ne1 else shouldnt like it. He has given logical and well explained reasons why he doesnt think it works.

Sounds about right, for me its to much of a risk to take to buy, especially if it turns out shite.

I know this is way old but I have to say I can definately see how you can pretty much play the football you want with trad controls but the new ones (some good some bad eg defending) would throw that in the air.

It does enable more complex attacks, but only those more complex attacks it allows, if you see what I mean. I suppose it is quite hard and restrictive compared to before.

2509 2156 5486

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo

There are 1 members online at the moment.