Focus Home Interactive has finally confirmed that Runaway 2: Dream of the Turtle will get its full European release at the end of this month after its limited release earlier this year. In addition, a Wii version will launch early in 2009.
Adrenaline junkies, ex-strippers, mad professors and Hawaiian babes make up cast of a new adventure!Runaway, The Dream of the Turtle, the latest installment in the internationally successful adventure series, is due for release on Nintendo DS on 31st October, 2008 by Ascaron and Focus Home Interactive. The game puts players in the shoes of Brian, an adventurer searching the world for his girlfriend after they were separated during a plane crash.
In Runaway, The Dream of the Turtle players can look forward to meeting…
Brian Basco - a former science student and hero of the game. Players must direct Brian throughout the game on a quest to find his missing girlfriend, Gina.
Gina Timmins �" Brian’s girlfriend is also an ex-stripper who always seems to be getting herself into troublesome situations. Gina must be found to complete the game.
Lokelani �" this Hawaiian beauty is a bit of a man-eater and has traveled the globe collecting boyfriends along the way. Players can chat to her to gain hints on how to move the quest along.
Knife �" an adrenaline junkie with a passion for extreme outdoor sports. Knife will try his hand at anything; rafting, parachuting, climbing and water skiing. He may even lend Brian a motorboat to assist his travels…
Joshua �" a mad professor and total genius, who some say was abducted by aliens. Joshua provides Brian with vital clues, such as who he needs to talk to next to continue the mission.
Sushi Douglas �" a computer geek of superior intellect that provides Brian with much needed assistance on his quest, such as secret door codes to locked doors.
From the playtime had with the early release, Runaway is definitely one of the most inventive PC-to-DS conversions so far, adopting a very impressive magnifying glass approach, whereby players can tap on the lower screen and have a largely zoomed in viewpoint appear to identify where clues are (unlike Ankh DS, which has players more often than not just having to randomly tap the screen to get a response).