Miyamoto: Wii Music Sales 'Not Too Bad', Sequel Planned?

By Adam Riley 27.10.2008 8

Shigeru Miyamoto, the brains behind recent release Wii Music, took part in a roundtable discussion to discuss various aspects of the title and managed to reveal some very interesting tidbits of information.

First of all, with the game hitting the No.1 spot in Japan in its first week with sales of just under 100,000 units, and the title now out in the US as well, Miyamoto-san expressed how sales so far were “not too bad”, with expectations for it to be a slow-burner due to the nature of its gameplay, with it picking up over time thanks to positive word-of-mouth. In fact, so confident are Miyamoto and the team at Nintendo that it looks like a sequel, or maybe even an add-on pack, could be released in the future, going off his words of “this time around” in relation to the current line-up of tracks included (focusing on non-Nintendo music, which has surprised many journalists). Would you prefer to see a whole new game at some point, or simply new downloadable content?


Finally, there was mention of how Nintendo has been surprised by how Wii Music has a greater appeal to the younger demographic. During development there was no particular slant, with the aim to appeal to all demographics, but post-release it has become apparent that youngsters seem to love the game and he believes now that it could be used in junior schools to aid with the first step in educating children in music.

Have any of our readers from across the pond already picked up Wii Music, and is anyone eagerly awaiting its release over here?

Box art for Wii Music
Developer

Nintendo

Publisher

Nintendo

Genre

Rhythm

Players

4

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  5/10 (22 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Comments

Surprised how it appeals more to the younger demographic...are they fucking retarded?

Due to the simplicity of the game I would think it was obviously popular amongst the younger demographic. =/

tiamat1990 said:
Surprised how it appeals more to the younger demographic...are they fucking retarded?

I think they're going mad with power. again.

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Obviously the MIDI musical instruments were far too realistic for gaming sophisticates to understand.

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It would've been quite cheap to make, it doesn't have to sell much at all to make a profit I think.

tiamat1990 said:
Surprised how it appeals more to the younger demographic...are they fucking retarded?

Yea, the younglings are now growing up with bad influences..

When I listen to music, I always like to mess things up a bit. Humming notes that aren't there, but sound right. Or humming only some of the notes.
Wii Music lets you do that, which sounds awesome. Too bad there aren't many cool songs in the game.

Getting all those different ways to play into a song might take some time though.

Really? Young children enjoy playing something that simulates a real instrument but always plays the right note no matter what? Who knew?

( Edited 27.10.2008 16:16 by trgdr777 )

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