Reggie: 3rd Party Devs don't Get it
on 19.11.2008 at 17:30
Posted by Jorge B (jb)
Comments: 15
Reads: 27089
Tags:
Wii, Reggie Fils-Aime, Nintendo, Third Parties
Posted by Jorge B (jb)
Comments: 15
Reads: 27089
Tags:
Wii, Reggie Fils-Aime, Nintendo, Third Parties Related Stories
Nintendo of America president Reggie Fils-Aime has returned to his old ways and is taking names with third parties who don't "get" the Wii.
The issue of hardcore is brought up in nearly every interview with the proud president, and Fils-Aime has given an honest answer to a large number of third parties producing shovelware, games will little to no effort and in some cases crap.
GamerTM reports that Nintendo's reason behind the infux of rubbish was due to some third parties not understanding the Wii, and what Nintendo are aiming to produce.
I will be able to say our licensees 'get it' when their very best content is on our platform. And with very few exceptions today, that's not the case.
Whilst that's entirely true for a fairly large percentage of the Wii's catalogue, Nintendo themselves have been quiet on the traditional gaming front this year, and for the forthcoming holiday season. 2009 has a decent enough range for the console, but there should be a lot more for those wanting more depth and quality in their gaming offerings.
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256
L23 Fire Leo
He's totally right, of course. It's just that no-one wants the situation to get to a point where the highest executives need to say that.

ò_Ô
1594
L63 Shiek
I hope all the recent Nintendo games fail. Disaster, Wii Music, Animal Crossing. I hope they fail miserably and Nintendo will have to put some QUALITY into their games again. :-x

L1 New Born
He'll say anything.
Soon we can comment on this ya!?!
15684
Founder/Admin
Disaster is a decent enough game, Wii Music is alright but really more of an interactive software than a game. Animal Crossing to me looks like one lazy-ass remake of the DS version with added (but limited) City stuff.
OK, the next Mario and Zelda are a year or more away but where's an F-Zero, StarFox, Donkey Kong for the Wii?
OK, the next Mario and Zelda are a year or more away but where's an F-Zero, StarFox, Donkey Kong for the Wii?
Sore wa yuki ga futte iru
3615
Character Profile Editor
He's right but he's just repeating what we've all been saying.
And jb's right where are the new f-zero, starfox etc.
And jb's right where are the new f-zero, starfox etc.
Stuart Lawrence [Character Profiles Editor:: Cubed3 Limited]
Follow Me on twitter :: @Stulaw90 || My Youtube

Follow Me on twitter :: @Stulaw90 || My Youtube

(◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
22100
Moderator
SEGA get it IMO.
They make a lot more hardcore games for Wii than most developers do aswell
( Edited 19.11.2008 18:08 by SuperLink )
One day I will be a real life anime.
They make a lot more hardcore games for Wii than most developers do aswell
( Edited 19.11.2008 18:08 by SuperLink )
One day I will be a real life anime.
513
L36 Dhalsim
The Regginator\'s hit the nail on the head. He really needs to bust out his big ass, steel toe boots and kick these 3rd parties in the f***ing nuts!
If you can\'t tell already, I\'m really angry with these companies. The ridiculous amount of crap titles their dumping on Wii (AKA most popular system, EVAR), and putting their AAA titles on 360 & PS3 (AKA most popular systems ever, not so much...) is an unbelievable, illogical atrocity to the gaming community.
Wii is a system with unprecedented potential. Which, unfortunately for us, is largely untapped by these companies. Little digs in their marketing like \"Coming soon to current gen systems and Wii!\" reveal the mindset these companies have. And with that kind of thinking, it\'s no wonder their sticking tons of shovelware on Wii and putting their best foot forward on the \"current gen systems\". Which, apparently, is based solely on processing speed and gfx capability.
\"Cheap, half assed ports! Low budget, uninspired spinoffs! Poorly implemented motion controls! Sub-last gen graphics! Unnecessarily gimped Wi-Fi! Censored content! And loads of other sh*t all available here for you! On Wii!! Amazing!\" - a truthful marketing campaign from anonymous 3rd party devs.
( Edited 19.11.2008 18:14 by MechaG2 )
If you can\'t tell already, I\'m really angry with these companies. The ridiculous amount of crap titles their dumping on Wii (AKA most popular system, EVAR), and putting their AAA titles on 360 & PS3 (AKA most popular systems ever, not so much...) is an unbelievable, illogical atrocity to the gaming community.
Wii is a system with unprecedented potential. Which, unfortunately for us, is largely untapped by these companies. Little digs in their marketing like \"Coming soon to current gen systems and Wii!\" reveal the mindset these companies have. And with that kind of thinking, it\'s no wonder their sticking tons of shovelware on Wii and putting their best foot forward on the \"current gen systems\". Which, apparently, is based solely on processing speed and gfx capability.
\"Cheap, half assed ports! Low budget, uninspired spinoffs! Poorly implemented motion controls! Sub-last gen graphics! Unnecessarily gimped Wi-Fi! Censored content! And loads of other sh*t all available here for you! On Wii!! Amazing!\" - a truthful marketing campaign from anonymous 3rd party devs.
256
L23 Fire Leo
Canyarion said:
I hope all the recent Nintendo games fail. Disaster, Wii Music, Animal Crossing. I hope they fail miserably and Nintendo will have to put some QUALITY into their games again. :-x
I hope all the recent Nintendo games fail. Disaster, Wii Music, Animal Crossing. I hope they fail miserably and Nintendo will have to put some QUALITY into their games again. :-x
To quote a collegue: "I dream of a world where posters don't crap out shit this bad.
Actually, no I don't, it's entertaining."


L1 New Born
Three generations, one after another where 3rd parties are putting their money on/investing the most in the competitors platforms.
Maybe we should blame Nintendo instead of 3rd parties for this.
Just an idea.
Maybe we should blame Nintendo instead of 3rd parties for this.
Just an idea.
(◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
22100
Moderator
D_prOdigy said:
To quote a collegue: "I dream of a world where posters don't crap out shit this bad.
Actually, no I don't, it's entertaining."
To quote a collegue: "I dream of a world where posters don't crap out shit this bad.
Actually, no I don't, it's entertaining."
I think he speaks the truth about Animal Crossing at least. He may not have played Wii Music and Disaster, and they may be seen as quality for some people, but Animal Crossing is a remake that was hyped as a full game. That is just inexcusable, lazy, and low quality.
Also, Wii Music hasn't been met nearly as favourably by critics as most of Nintendo's titles, so he's still right in a way.
One day I will be a real life anime.
513
L36 Dhalsim
Bart.... said:
Three generations, one after another where 3rd parties are putting their money on/investing the most in the competitors platforms.
Maybe we should blame Nintendo instead of 3rd parties for this.
Just an idea.
Three generations, one after another where 3rd parties are putting their money on/investing the most in the competitors platforms.
Maybe we should blame Nintendo instead of 3rd parties for this.
Just an idea.
Now that\'s not to say Ninty haven\'t made any mistakes. Far from it. But I believe they\'ve hit the nail on the head with a system that truly is for everybody. Which includes us hardcore gamers. ;-
The problem is 3rd parties have chocked up Wii\'s success to the \'casual\' audience (they\'ve almost completely negated the thought of Wii having a legitimate hardcore fanbase) and they rate gen status solely on tech specs.
The system is very capable in the gfx department, but like anything else, it takes some actual effort to get results. For crying out loud, Wii is a ridiculously easy system to develop for AND it\'s based on already familiar architecture.
Money is the bottom line, and they\'re trying to maximize their profits on the \"Wii craze\" by dumping their low budget crap on the perceived unsuspecting audience.
Never before, has there been such an out of touch, ignorant consensus in the 3rd party community. Those bastards. lol( Edited 19.11.2008 23:33 by MechaG2 )
About to board my plane. Merry Christmas everyone!
3129
L81 Chun-Li
Fallout 3 - not possible on Wii
Mirror\'s Edge - not possible on Wii
Now fuck off.
I\'m not saying that the third parties aren\'t to blame because they are with their shitty ports and their ridiculous Petz games...it\'s just that some games really just don\'t work on the Wii. Developers like to tell stories instead of gameplay and they can be more convincing with better machines and some developers just want better graphics. You can\'t blame them for that. Accept it.( Edited 20.11.2008 03:31 by tiamat1990 )
Mirror\'s Edge - not possible on Wii
Now fuck off.
I\'m not saying that the third parties aren\'t to blame because they are with their shitty ports and their ridiculous Petz games...it\'s just that some games really just don\'t work on the Wii. Developers like to tell stories instead of gameplay and they can be more convincing with better machines and some developers just want better graphics. You can\'t blame them for that. Accept it.( Edited 20.11.2008 03:31 by tiamat1990 )

Xenobladed
2723
L77 K.K. Slider
Yes, 3rd Partys dont \"get\" that when you give the Wii 1/10th the budget for gaming, your not going to get decent sales.
While its possible to make good games on a small budget, its very rare and much more often by indepedants.
Give the Wii the same budgets as PS360 and you get better sales, its that simple.
The Wii system specs are not an excuse unless you are already pushing them to the limits...which no one is. Most 3rd party Wii efforts are PS2 based for christ sake >_<
Oh, and no, SD resolution is not an excuse for cheaper budgets. Not unless your games are already looking as good as Nintendos best and you have got excelent wiimote controll schemes in place.
\"Mirror\'s Edge - not possible on Wii
Now fuck off.\"
Thats just bullshit.
There is nothing. Absolutely NOTHING gameplay wise in Mirrors Edge that the Wii can not do.
Even the burnt-in lighttraced style of the game the wii could do, as thats all precalulated.
I\'m not saying a direct port is possible, not now.
But certainly Mirrors Edge could have been done on the wii with the exact same gameplay if it was designed for Wii.
Not that the game is that great anyway.
Nice concept, nice style. But reviews havnt been praising it like expected.
As for Storytelling;
Prince of Persia: Sands of Time
Eternal Darkness
Both gamecube games, both proving effective storytelling is very much possible on the Wii. (and waaaayyy better then most game storys on any format, even today).
Good storytelling does not come from graphics *at all*.
It comes from a combination of script, voiceacting, narrative flow, and animation. (which is completely different to technical graphic specs).
What also helps with game storytelling is having a voiceover rather then heavy cutscene based.
Now, in Mirrors Edges case, I dont know how good the story is. (written by Terry Prachets daughter, who I feel quite bad I dont remember the name of and cant be bothered to wiki it :p)
But I garenty you it wont get better or worse by any polycount measure...and if developers think that maters, then they are unlikely to know how to tell a good story anyway.
-
I\'m willing to accept its possible for there to be games where the gameplay is such that the Wii cant handel it.
But Mirrors Edge isnt one of them. And frankly, most games out on 360PS3 formats arnt either.
Mostly this \"next gen\" gameing is just a shallow skin to the same games we have been playing for a decade.
Next gen gameplay is rare.
( Edited 20.11.2008 16:11 by Darkflame )
While its possible to make good games on a small budget, its very rare and much more often by indepedants.
Give the Wii the same budgets as PS360 and you get better sales, its that simple.
The Wii system specs are not an excuse unless you are already pushing them to the limits...which no one is. Most 3rd party Wii efforts are PS2 based for christ sake >_<
Oh, and no, SD resolution is not an excuse for cheaper budgets. Not unless your games are already looking as good as Nintendos best and you have got excelent wiimote controll schemes in place.
\"Mirror\'s Edge - not possible on Wii
Now fuck off.\"
Thats just bullshit.
There is nothing. Absolutely NOTHING gameplay wise in Mirrors Edge that the Wii can not do.
Even the burnt-in lighttraced style of the game the wii could do, as thats all precalulated.
I\'m not saying a direct port is possible, not now.
But certainly Mirrors Edge could have been done on the wii with the exact same gameplay if it was designed for Wii.
Not that the game is that great anyway.
Nice concept, nice style. But reviews havnt been praising it like expected.
As for Storytelling;
Prince of Persia: Sands of Time
Eternal Darkness
Both gamecube games, both proving effective storytelling is very much possible on the Wii. (and waaaayyy better then most game storys on any format, even today).
Good storytelling does not come from graphics *at all*.
It comes from a combination of script, voiceacting, narrative flow, and animation. (which is completely different to technical graphic specs).
What also helps with game storytelling is having a voiceover rather then heavy cutscene based.
Now, in Mirrors Edges case, I dont know how good the story is. (written by Terry Prachets daughter, who I feel quite bad I dont remember the name of and cant be bothered to wiki it :p)
But I garenty you it wont get better or worse by any polycount measure...and if developers think that maters, then they are unlikely to know how to tell a good story anyway.
-
I\'m willing to accept its possible for there to be games where the gameplay is such that the Wii cant handel it.
But Mirrors Edge isnt one of them. And frankly, most games out on 360PS3 formats arnt either.
Mostly this \"next gen\" gameing is just a shallow skin to the same games we have been playing for a decade.
Next gen gameplay is rare.
( Edited 20.11.2008 16:11 by Darkflame )
Please give our little random review show a try;
http://randomreviewshow.com/index.html
We hae special effects and umm...stuff...
http://randomreviewshow.com/index.html
We hae special effects and umm...stuff...
513
L36 Dhalsim
Awesome post, Darkflame.;-
Up the Irons...
186
L19 Rhinobot
Darkflame said:
Yes, 3rd Partys dont \"get\" that when you give the Wii 1/10th the budget for gaming, your not going to get decent sales.
While its possible to make good games on a small budget, its very rare and much more often by indepedants.
Give the Wii the same budgets as PS360 and you get better sales, its that simple.
The Wii system specs are not an excuse unless you are already pushing them to the limits...which no one is. Most 3rd party Wii efforts are PS2 based for christ sake >_<
Oh, and no, SD resolution is not an excuse for cheaper budgets. Not unless your games are already looking as good as Nintendos best and you have got excelent wiimote controll schemes in place.
\"Mirror\'s Edge - not possible on Wii
Now fuck off.\"
Thats just bullshit.
There is nothing. Absolutely NOTHING gameplay wise in Mirrors Edge that the Wii can not do.
Even the burnt-in lighttraced style of the game the wii could do, as thats all precalulated.
I\'m not saying a direct port is possible, not now.
But certainly Mirrors Edge could have been done on the wii with the exact same gameplay if it was designed for Wii.
Not that the game is that great anyway.
Nice concept, nice style. But reviews havnt been praising it like expected.
As for Storytelling;
Prince of Persia: Sands of Time
Eternal Darkness
Both gamecube games, both proving effective storytelling is very much possible on the Wii. (and waaaayyy better then most game storys on any format, even today).
Good storytelling does not come from graphics *at all*.
It comes from a combination of script, voiceacting, narrative flow, and animation. (which is completely different to technical graphic specs).
What also helps with game storytelling is having a voiceover rather then heavy cutscene based.
Now, in Mirrors Edges case, I dont know how good the story is. (written by Terry Prachets daughter, who I feel quite bad I dont remember the name of and cant be bothered to wiki it :p)
But I garenty you it wont get better or worse by any polycount measure...and if developers think that maters, then they are unlikely to know how to tell a good story anyway.
-
I\'m willing to accept its possible for there to be games where the gameplay is such that the Wii cant handel it.
But Mirrors Edge isnt one of them. And frankly, most games out on 360PS3 formats arnt either.
Mostly this \"next gen\" gameing is just a shallow skin to the same games we have been playing for a decade.
Next gen gameplay is rare.
Yes, 3rd Partys dont \"get\" that when you give the Wii 1/10th the budget for gaming, your not going to get decent sales.
While its possible to make good games on a small budget, its very rare and much more often by indepedants.
Give the Wii the same budgets as PS360 and you get better sales, its that simple.
The Wii system specs are not an excuse unless you are already pushing them to the limits...which no one is. Most 3rd party Wii efforts are PS2 based for christ sake >_<
Oh, and no, SD resolution is not an excuse for cheaper budgets. Not unless your games are already looking as good as Nintendos best and you have got excelent wiimote controll schemes in place.
\"Mirror\'s Edge - not possible on Wii
Now fuck off.\"
Thats just bullshit.
There is nothing. Absolutely NOTHING gameplay wise in Mirrors Edge that the Wii can not do.
Even the burnt-in lighttraced style of the game the wii could do, as thats all precalulated.
I\'m not saying a direct port is possible, not now.
But certainly Mirrors Edge could have been done on the wii with the exact same gameplay if it was designed for Wii.
Not that the game is that great anyway.
Nice concept, nice style. But reviews havnt been praising it like expected.
As for Storytelling;
Prince of Persia: Sands of Time
Eternal Darkness
Both gamecube games, both proving effective storytelling is very much possible on the Wii. (and waaaayyy better then most game storys on any format, even today).
Good storytelling does not come from graphics *at all*.
It comes from a combination of script, voiceacting, narrative flow, and animation. (which is completely different to technical graphic specs).
What also helps with game storytelling is having a voiceover rather then heavy cutscene based.
Now, in Mirrors Edges case, I dont know how good the story is. (written by Terry Prachets daughter, who I feel quite bad I dont remember the name of and cant be bothered to wiki it :p)
But I garenty you it wont get better or worse by any polycount measure...and if developers think that maters, then they are unlikely to know how to tell a good story anyway.
-
I\'m willing to accept its possible for there to be games where the gameplay is such that the Wii cant handel it.
But Mirrors Edge isnt one of them. And frankly, most games out on 360PS3 formats arnt either.
Mostly this \"next gen\" gameing is just a shallow skin to the same games we have been playing for a decade.
Next gen gameplay is rare.
You Sir, get it. Lots of games are possible for the Wii, it\'s the fact on whether third parties are willing to step up and do something a bit more different for a change. But instead they go for the first person perspective about a super soldier fighting though a war torn future, I must say it\'s getting stale, if there\'s any place to make some original games it\'s on the Wii, but I suppose like peace, originality sells, but who\'s buying?( Edited 20.11.2008 19:03 by JustJoe )
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