Early snippets of footage from Capcom's Spyborgs for Wii have surfaced, before the change in art direction.
In Spyborgs you take the role of a bunch of heroes each with unique abilities needed to progress through levels designed in the Saturday-morning TV style. Each section is tackled using a pair of characters in 2 player co-op style, with the CPU taking on the role if a friend isn't available.
Thanks to NeoGAF.
What do you think of the style/gameplay idea behind Spyborgs? Does it have the potential to become a Wii classic?