Revolution Software, most famous for its Broken Sword point 'n click adventure games, is gearing up for an October release of its latest title, Broken Sword 3: The Sleeping Dragon. The game was originally planned for a launch across all formats, including both the GameCube and Game Boy Advance. Details on these latter two platform iterations have been relatively scarce over the past six months, leading to speculation over a possible platform delay or even complete cancellation.
It is, therefore, with great displeasure that after talking with Tony Warriner at Revolution, C3 can exclusively reveal that both the GameCube and Game Boy Advance versions of this eagerly awaited title have indeed been given the chop. But do not hold a grudge against Revolution itself, as the decision was that of the game's official publishers, THQ. Surprisingly enough, the company that has always been so Nintendo-friendly decided against picking up the GameCube version, thus leading to its cancellation, despite the folk at Revolution actually being very keen on completing the project.
'Tis a sad day indeed, as these type of cancellations are fast becoming more and more of a regular occurrence. One can only hope that if the title performs impressively enough on the PC, PS2 and XBOX, and THQ receives enough requests from Nintendo fans for a port, one day us Nintendo fans will finally see a version of what is likely to be one of the best adventure games of 2003.
In other Broken Sword news, the proposed translation of Broken Sword 2: The Smoking Mirror on Nintendo's Game Boy Advance has yet to be released by its publisher BAM! Entertainment for reasons currently unknown. After the critical acclaim the first port received and the fact that all the manufactured copies of the first Broken Sword port were sold, thus making the game a success, it is thought that the rights to the sequel will be reclaimed if BAM! chooses not to release the game at all. Subsequently another publisher will be given the duty of releasing the game. After the excellence of Broken Sword on the GBA, this reporter, for one, is definitely with breath a-baited for the follow-up.
Many thanks to Tony Warriner of Revolution Software for his time.