High Voltage to Reveal 2 Wii Exclusives at E3

By Jorge Ba-oh 02.05.2009 24

High Voltage to Reveal 2 Wii Exclusives at E3 on Nintendo gaming news, videos and discussion

High Voltage's Eric Nofsinger has confirmed two new Wii exclusives to be shown off at this year's E3 Expo.

According to Nintendo Master, the studio behind Wii-exclusive The Conduit will be demonstrating two new games - one of which will fit into the "first person shooter" bracket, and the other will be completely different.

Our goal with The Conduit was to make a game that was the most graphically impressive for the Wii. Our goal with these upcoming games is to do some things that are very, very rare, even on the 360 or PS3. Some of the things we're doing with sheer number of enemies onscreen and things like that are very impressive. We've got a demo that we'll be showing, where the average number of enemies on the screen at a given time is 65. And it goes up. There's areas where you go onto a vista and there's an incredible number of enemies.

Could High Voltage already be preparing a sequel to The Conduit?

Thanks to GameSpot.

Box art for The Conduit
Developer

High Voltage

Publisher

SEGA

Genre

First Person Shooter

Players

1

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  8/10 (30 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments

dont dont plan on geting The Conduit just not a game i care about i know on a tech side it cool but the look and story need be be higher on a FPS for me to care

I dont own killzone for the same things

I like to see some more agmes but two at E3? i think they will be wii ware if they two

cant see a little team like them geting two big full game out

( Edited 05.08.2013 01:32 by Guest )

Well, I am not as beefed up about the conduit simply because of the so-so previews, all tech and no glory.

On the other hand, in the n64 days, I remember rare getting that same treatment from previewers - but on release day, they appeared to have thought out gameplay so well, they rose to stardom instantly.

And they became the best developer the platform had seen.

Will high voltage surprise us? If they put as much effort in gameplay as in stats, they will.

( Edited 05.08.2013 01:32 by Guest )

I think HV can easily become the best third party dev on Wii - atm they're definitely in the top 5! Can't wait to see what they're up to. That Hot Rod racing game they're doing looks decent too.

( Edited 05.08.2013 01:32 by Guest )

Cubed3 Admin/Founder & Designer

One of them is probably Animales de la Muerte revamped into a retail title, since it's no longer WiiWare.

( Edited 05.08.2013 01:32 by Guest )

"the average number of enemies on the screen at a given time is 65. And it goes up." This is what amazed me, the work these guys are putting into their engine just to generate that is crazy. The Conduit for me is like Crysis from what I've heard, really awesome tech blank game. even so, Crysis was quite enjoyable (beautiful at ultra high settings good think I pimped my PC for it Smilie) and I intend to get this just for the work they've done and what they've accomplished. They deserve heaps of credit. Anyone that wants more good looking hardcore games on the Wii should buy this if they can just for the support, I'll play online everyday to entertain you if you do so!! XD

Well Done HV, you're my second Favorite Wii dev atm (first being big N).

( Edited 07.12.2012 15:02 by Guest )

This is one of the few games I plan to get right at launch. Can't wait to see what else they have to show. It would be great if they turned out to be for the Wii what Rare was for the N64.

Andrezao said:
Anyone that wants more good looking hardcore games on the Wii should buy this if they can just for the support, I'll play online everyday to entertain you if you do so!! XD

I'm there Smilie

samus_boy said:
This is one of the few games I plan to get right at launch. Can't wait to see what else they have to show. It would be great if they turned out to be for the Wii what Rare was for the N64.

Andrezao said:
Anyone that wants more good looking hardcore games on the Wii should buy this if they can just for the support, I'll play online everyday to entertain you if you do so!! XD

I'm there Smilie

HELL YES! Hopefully C3 will have Online comps for it! *winks and nudges at JB*

I think that Racing game they showed Uses this engine as well... Here's hoping to see more on that and their other title. It'll most likely be Animales de la Muerte as Mason said.

We've got a demo that we'll be showing, where the average number of enemies on the screen at a given time is 65. And it goes up. There's areas where you go onto a vista and there's an incredible number of enemies.

Big F U to Capcom and the Dead Rising port there. Smilie

Even if it ends up not being as good as we might have hoped I'll still get it...developers who actually try to make good Wii games need to be supported.

Phoenixus said:

Big F U to Capcom and the Dead Rising port there. Smilie

Smilie haha yeah...

I'm looking forward to seeing all of those enemies on screen.

I\'ll be buying this, I just hope that HV aren\'t promising more than they can deliver. Would be a shame to see reviews lashing out at promises that weren\'t delivered.

( Edited 02.05.2009 18:38 by wAyNe - sTaRT )

They should hire some good level designers first. Smilie

Pretty pumped for The Conduit... Kind of interesting that they have two new games to show off though. IMO they should have 100% of their resources on The Conduit.


.:Zelda Adventures:.
u guys are DNA.

maeda said:
They should hire some good level designers first. Smilie

Jumping to conclusions eh Smilie
You can't judge a game by it's graphics, no one has seen/played more than the opening demo so wait untill it actually comes out/next games that come out to make a jugement like thatSmilie

Our member of the week

If my money incomes are sufficient, i\'m there too. I\'ve just bought Little King\'s Stroy, I\'ve still got to buy Mushroom Men, Pikmin 2 and Okami and in the near future : Punch Out, Klonoa, Another Code R and, if the rumour about its coming to Europe soon is true : Project Zero 4 (aka Fatal Frame 4). That would be one more Wii Game, so few money to buy themm all and even more important, so few time to finish them Smilie ...

( Edited 02.05.2009 21:57 by Kafei2006 )

Cubed3 Limited Staff :: Review and Feature Writer

i'm pretty sure they said they wanted to do a rpg. so one of the new games will probably be that.

Echoes221, Edge complained about flat level design in the Demo, I have a feeling that the retail version is not going to be any different.

maeda said:
Echoes221, Edge complained about flat level design in the Demo, I have a feeling that the retail version is not going to be any different.
Bringing back to my point. In the Demo and anyway, if it's flat and the game is good who cares! It's still too early to judge

Echoes221, hmmmm... Good game with bad level design. Have never seen anything like that. Smilie

Quote from the ONM Preview.

Well, we're happy to report that six months on the game is looking much, much more interesting. The visuals are some the crispest we've seen on the Wii, the action is frantic and the level design, if not revolutionary, isn't quite the dated N64 playground we feared.

Judging from that, the Single Player's Level design isn't very dated, But then Timesplitters level design is called dated by some people, but alot of people still enjoy it.

I think this is going to be a 9/10 game, if more for the multiplayer than the single player, and because of the Multiplayer it'll have quite good value for money (the more people who buy it the better in that case).

Follow Me on twitter :: @Stulaw90 || My Youtube || Backloggery
NNID: Stulaw

maeda said:
Echoes221, hmmmm... Good game with bad level design. Have never seen anything like that. Smilie

When did either me or you say bad level Design? You said flatlevel design which is completely different to badlevel design...

Not sure it tells you much to say a level design is dated. Some old games have had much better levels then some new games.
Flat (which I take to mean unvaried) is a much more heavy critism in my book.

But, yeah, too early to judge.

Either way, I'm getting this as I'm sure this developer will get better and better....if we proove theres a market for their work.

http://www.fanficmaker.com <-- Tells some truly terrible tales.
Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

Darkflame is right. For me flat = repetitive, uninspired, boring which pretty much means bad for me. Prime example of flat level design is Dementium. I really hope that Conduit is a great FPS, but I am being realistic, rarely companies like HVS make 9/10 games. In the best case scenario we'll receive a polished, but uninspired in terms of game design, game like Killzone 2.

maeda said:
Darkflame is right. For me flat = repetitive, uninspired, boring which pretty much means bad for me. Prime example of flat level design is Dementium. I really hope that Conduit is a great FPS, but I am being realistic, rarely companies like HVS make 9/10 games. In the best case scenario we'll receive a polished, but uninspired in terms of game design, game like Killzone 2.

I took flat to mean literally 'flat pancake' my bad, revision makes me not think at all!

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Insanoflex

There are 1 members online at the moment.