Quiz The Red Steel 2 Dev Team

By Karn Spydar Lee Bianco 08.06.2009 4

Quiz The Red Steel 2 Dev Team on Nintendo gaming news, videos and discussion

You've read our hands-on impressions and interviews with Creative Director Jason Vandenberghe and Lead Game Designer Jason Campos-Oriola, but maybe you still have questions about Ubisoft's upcoming Wii MotionPlus exclusive, Red Steel 2.

So why not ask them of the game's developers directly? The best questions posted below and/or on the official Red Steel 2 forums at RedSteel2.com by the end of the week will be collected and answered by members of the development team soon after.

What would you like to ask the Red Steel 2 development team? Leave your questions below!

Box art for Red Steel 2
Developer

Ubisoft

Publisher

Ubisoft

Genre

First Person Shooter

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  9/10 (184 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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Comments

Are you going to allow the player to use different melee weapons not just the katana.

Why have you said no to future DLC extras. If the game is successful will it still be out of the question, will all extras be consigned to a sequel.


Why did you decide to name it \"Red Steel 2\" when it seems to bare little resemblance to the original Red Steel other than you can fight with guns and swords?

Is it possible that the game will be given a new name before it\'s released?



( Edited 08.06.2009 21:31 by TAG )

TAG: That American Guy

"If it is possible, as far as it depends on you, live at peace with everyone." Romans 12:18

How Long Is the length of the story mode?

Will It have any story resemblance to Redsteel, As the name is Redsteel 2?

Is the name Redsteel 2 just for player Familiarity?

What kind of Replay value will Red Steel2 have? Will there be special weapons and/or other playable characters with special abilities for a 2nd play through of the game?

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