id Software's latest project, Doom Resurrection, for Apple's iPhone originally started as a pitch for a Wii project.
John Carmack, co-founder of id Software, recently told Joystiq that it was originally penned for Wii before making the jump to Apple's portable platform.
We like to think of it as a more guided experience than an on-rails game. Originally, I was pitched the title as a Wii game -- I dropped some hints about this earlier in the year but nothing substantial, in case the game didn't work out or it wasn't fun or something like that
Would you have liked a version for Wii, or at least WiiWare?