Mark Rein Interested in a Nintendo Wii 2/HD at C3 News
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    Mark Rein Interested in a Nintendo Wii 2/HD

    on 28.07.2009 at 06:59 User Icon Posted by Adam Riley (jesusraz) Number of Comments Comments: 16 Number of Reads Reads: 2317
    Tag Tags: Wii, Unreal Engine, Mark Rein, HD, Epic Games
    Whilst Mark Rein, VP of Epic, has been openly critical of Wii, he has admitted a Wii 2 or HD console would grab his interest. Currently the Wii is not powerful enough to handle Epic's Unreal Engine, according to Rein, and stripping it down to fit would stretch the team too thin with little evidence that such efforts would really be worth it. However, when Nintendo finally decides the time is right to release a successor or moderately upgraded version of the Wii, Rein wants to be on the bandwagon:

    "You'd just be stretching it too thin; I just don't see it as worthwhile. But you know if Nintendo comes out with a Wii 2 or a Wii HD, and it's got a couple more processors and a little more memory and better graphics, then yes we'll be on it. I'm not saying there's no interest in being on as many platforms as possible, but it's just that you have to be on the ones you're good at. We're a very high-end engine, and we have the best tools and awesome visuals and great physics. It's more likely the platform will rise up to meet us than we'll go down [to customise our technology for it]. And eventually I think that'll be the case, and it'll be true of handhelds and even the iPhone.

    "That's how we got to where we are now to be honest. We were a PC developer and we developed on the high-end and then Xbox and PlayStation kind of picked up on the low-end into our wheelhouse a little bit. So we did some games for those platforms, and then for PS3 and Xbox 360 were right around what we were designing for, so they're good fits. And you have to stick to what you do well."

    Do you feel the effort would be worth it, or is the 'wait and see' approach better?
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    feeling Fragile.
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     L72 Samus

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    I just wish a developer would come forward and say;

    "You know, we think we are skillfull enough to handel motion controll coding and do it decently. Our team is focused on this. Maybe when the other consoles catch up, we will port to them, but we dont want to downgrade our experience to inferior control schemes"


    It just gets so boring all developers focused as to how great their graphics are, when motion controll is still like a newborn in comparison.
    How is motion controll going to mature without it become the focus for at least some developers?

    I got nothing against what Mark Rein is saying here, but it just is depressing its what basicaly ALL big developers are saying. Someone has to step forward and start aknowledgeing that controls contributed just as much...if not, a heck of a lot more, to the end experience.

    on 28.07.2009 at 07:22
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     L93 Ash Ketchum

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    The controls add a whole lot more to games than people'd like to admit, yarp.

    The bossfights in Madworld wouldn't have been the same exhilerating experience [they were for me] with traditional controls.

    Besides, graphics are overrated. People creamed their pants when they heard the Xbox360 and PS3 would have better graphics than their predecessors, but,, Isn't that just what's supposed to happen? Improve on your last gen? Smilie

    The Wii hasn't improved much over the GC, graphically (though it CAN do quite a bit more than the GC), but I find the controls to still add more than enough to the experience, more so even than the upgraded graphics of the other consoles.

    It [the graphics] just doesn't amaze or impress me because it's what's become the standard; Next-gen = Better graphics and the likes.
    NANCY'S REVENGE ON MYSPACE. CLICK IT, SUCKA'!
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    on 28.07.2009 at 09:44
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     L42 Wizzrobe

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    But... do we need UT3 or GoW? Really? :\ Maybe he should stick to making the engines and stfu. "Wii is shit" EA comes along, kicks him in the balls and we have: "WIi is cool, we just don't want to develop for it, maybe Wii2 kthxbai.

    If you say something either think before you talk or stand up for what you said. Still funny though XD
    on 28.07.2009 at 11:17
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     L93 Ash Ketchum

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    Andrezao said:
    But... do we need UT3 or GoW? Really? : Maybe he should stick to making the engines and stfu. "Wii is shit" EA comes along, kicks him in the balls and we have: "WIi is cool, we just don't want to develop for it, maybe Wii2 kthxbai.

    If you say something either think before you talk or stand up for what you said. Still funny though XD


    Well,, GoW is actually a pretty solid game. You can't just run and gun (believe me, I've tried XD,, ), so it's a bit above the average shooter. Still some EPIC flaws, though, in the squad AI and general design,,

    I love shooters by the way, before y'all start lab'lin' me a hater, yo.
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    on 28.07.2009 at 11:26
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     L100 C3 Master

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    Sure is Nintendo fanboy faggotry in here.

    Who the fuck upvoted Andrezao? Really...

    ( Edited 28.07.2009 17:35 by knighty )


    She came.
    on 28.07.2009 at 12:21
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     L72 Samus

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    EPIC like powerful technology to handle the kind of physics and graphics their engine puts out. Sure they could make a fun and engaging game on Wii, but they feel the need to focus more on technical marvels.

    I\'m not bashing them, they\'re good at what they do and should stick with it. I don\'t think a game like Gears of War would do very well on the Wii anyways. The graphics are what helped that game make it\'s name so a Wii version would just get slammed for not being as pretty.

    Gears is quite fun in co-op but gets boring in single player and since the Wii is shit for online, I couldn\'t see the game selling well at all.

    ( Edited 28.07.2009 17:44 by wAyNe - sTaRT )

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    on 28.07.2009 at 12:42
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     L100 C3 Master

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    Anyone who is bashing Mark Rein is blind. You want to claim that controls should be the focus instead of graphics? Who's to say so? You? Why don't you shut the fuck up and realise that some people DO care about graphics in games, and advancing technology. If those people didn't exist, we'd still be on NES graphics. Fortunately, enough people do care. Mark Rein is a very intelligent guy, if you can't appreciate the work he's put into one of the most impressive game engines on the market (if not the most) then you're a dolt.

    The fact that Andrezao has had 3 upvotes leads me to believe that C3 is full of morons.


    She came.
    on 28.07.2009 at 13:23
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     L93 Ash Ketchum

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    knighty said:
    Anyone who is bashing Mark Rein is blind. You want to claim that controls should be the focus instead of graphics? Who's to say so? You? Why don't you shut the fuck up and realise that some people DO care about graphics in games, and advancing technology. If those people didn't exist, we'd still be on NES graphics. Fortunately, enough people do care. Mark Rein is a very intelligent guy, if you can't appreciate the work he's put into one of the most impressive game engines on the market (if not the most) then you're a dolt.

    The fact that Andrezao has had 3 upvotes leads me to believe that C3 is full of morons.


    First, I didn't upvote him, actually found his comment quite retarded. And, is this in any way, shape or form directed towards me as well?

    If so,, I never said graphics don't matter at all?
    Just think people shouldn't make such a big deal out of it because to me it's only natural graphics+physics and the likes improve over time.
    I think that Nintendo did make a right choice by branching out and just mess about trying stuff, but they do need to make a better all-round console next time.

    Sorry if I stepped on yer 'nads, Knighty, didn't mean to offend any graphic-whores (you know you are one XD) :-P
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    on 28.07.2009 at 13:35
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     L100 C3 Master

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    No it wasn\'t aimed at you Faust. The reason I get annoyed at shit like this, is because comments against graphics are comments against people like me. I am a graphics programmer who is interested in progressing the field of real time graphics. So when people say \"graphics mean nothing\", it\'s basically telling me my job means nothing.

    ( Edited 28.07.2009 18:39 by knighty )


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    on 28.07.2009 at 13:37
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     L51 Knuckles

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    Wow...

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    on 28.07.2009 at 13:51
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     L76 Ridley

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    ironically my cousin told me the other day while playing Wii sports resort that the graphics looked "sick" (which is an oxymoron slang for good or excellent for those people that speak proper English)

    I looked at him and laughed...bless him, an avid gamer in his day, now 32 and retired from the industry.

    To be honest, i can see Knighty's point of view here, if Nintendo had the most superior graphics out of the big 3 the people on this forum would be supporting graphics side of things. People did so in the N64 era at times, when particular games looked a whole lot better (apart from Final Fantasy whores started showing off their FMV's)

    Harsh circle of life Knighty, just live with it, i thought you would have learned that by now that your not really going to reason with many people on here.
    on 28.07.2009 at 15:42
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     L34 Keese

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    Darkflame said:
    I just wish a developer would come forward and say;

    "You know, we think we are skillfull enough to handel motion controll coding and do it decently. Our team is focused on this. Maybe when the other consoles catch up, we will port to them, but we dont want to downgrade our experience to inferior control schemes"


    It just gets so boring all developers focused as to how great their graphics are, when motion controll is still like a newborn in comparison.
    How is motion controll going to mature without it become the focus for at least some developers?

    I got nothing against what Mark Rein is saying here, but it just is depressing its what basicaly ALL big developers are saying. Someone has to step forward and start aknowledgeing that controls contributed just as much...if not, a heck of a lot more, to the end experience.



    To be honest the wii control as it was didnt really lend itself to that argument. Could any developer create an epic game with proper motion controls without motion plus. I dont think they could. The most epic games that nintendo put out were metroid and zelda. both had amazing IR controls. but zelda had terrible motion waggle. And even metroids careful and intelligent use of motion demonstrated how limiting the tech was.
    We are only just seeing games where it really matters how you move the control and your getting a more tactile sense that your movements are being translated directly and not interpret for a pre gesture. Madworld, NMH as good as they were were simply the above and thats no better then buttons.
    on 28.07.2009 at 16:10
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     L55 Snake

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    knighty said:
    No it wasn't aimed at you Faust. The reason I get annoyed at shit like this, is because comments against graphics are comments against people like me. I am a graphics programmer who is interested in progressing the field of real time graphics. So when people say "graphics mean nothing", it's basically telling me my job means nothing.



    Smilie why are you taking this so personally Knighty it's only a difference of opinions some people like games that focus on graphics while others like games that focus on controls.

    And who said "graphics mean nothing" that statement doesn't matter anyway since it's only a matter of opinion. I have the same thoughts as Faust "It [the graphics] just doesn't amaze or impress me because it's what's become the standard; Next-gen = Better graphics and the likes." That to me sounds like your job as a programmer is pretty safe and is something of great importance. Now stfu and be happy your about to be in the industry while the rest of us are only watching from the sidelines.

    Mark Rein wasn't bashing the Wii or Nintendo fans which is something I like, He just stated what Epic is focused on graphics and that the studio has always waited for the consoles to catch up to them. I don't think that they should change their business model for one console. Epic should focus on what they do best and when the time comes then start moving towards controls. Maybe the first motion focus game they'll produce will be on the PS3 since I see Sony's motion controls lending themselves to more genres than Microsoft's.
    on 28.07.2009 at 16:59
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     L21 Shy Guy

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    He comes off a little cocky, but all in all I think that's a fair assessment. When the Wii HD inevitably does come out, having launch titles from powerhouse devs like Epic may be just what's in order to reclaim the attention of the "hardcore" and make it appeal as more than just a gimmicky upgrade. I hope Nintendo's paying attention here.
    on 28.07.2009 at 17:07
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     L23 Fire Leo

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    Wow... Knighty got a bit of the old PMT? I think the point here is not that graphics are worthless (and I do not think anyone said that anyway but the whinger), but video games are an experience like film. That is, a graphic juggernaut without substance leaves gamers cold and, in this horribly underimaginable age, substance that lacks said juggernaut scares \"HARDCORE gamers\" away.

    If graphics were the end all be all to the video game universe we would still be playing Pong with per pixel shading, bump mapping, full real time radiosity, volumetric lighting, and go faster stripes but still Pong.

    A great experience is based on the entire product. Not just the graphics, or the story, or the control scheme, or which highly paid twat had input. It is much more gestalt.

    ( Edited 28.07.2009 23:41 by satsubatsu347 )
    on 28.07.2009 at 18:40
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     L40 Ryu

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    I'd be one of the first to celebrate if Nintendo, tomorrow said they were bringing out an HD supercomputer 10 times more powerful than PS3.

    But I realized a long time ago that it's not just the power and fidelity of a machine that can impress, It's also the artistry and skill employed on it.

    It's games that have pushed on the progress of graphics and processing power in computers, and long may they do the so! But it's artistry and skill that has advanced games. It's equally as beneficial to computer games, for programmers to work on underpowered machines. Because that's where their skill and artistry will be challenged.

    What I'm saying is we need powerful machines to advance technology in graphics/physics/AI ect. But it's also good to have an underpaowered machine that forces developers to think in different ways and be more creative.

    on 29.07.2009 at 04:44
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