Nintendo's living legend Shigeru Miyamoto has urged fans to have faith, especially with the Vitality Sensor for Wii.
When the peripheral was announced at E3 earlier this year, a fair few gamers and critics were confused as to how it could be used in actual games. Nintendo has discussed some concepts and examples, but as for announced software we're still wondering what could be done.
Ideally we would have been able to talk about this in terms of the software implementation rather than just the sensor itself. I don't have any indication for you (of what we have in the works) other than to say that we have lots of very creative ideas. We understand the challenge before us, and we have met these challenges in the past. We just ask that people have confidence in us.
The famed designer also mentioned efforts from the Wii's competitors, namely the motion control options from both Sony and Microsoft. At the the end of the day pricing and how it's presented to the consumer is as important as the fancy technology itself.
One of the challenges is not just to create a natural controller, but how do you get it into the hands of the people? How do you do that cost effectively? I think we've accomplished that. We have sold millions of controllers at a good price point. And we have that delivery system successfully already implemented. For other companies starting from zero and trying to figure out how to get it out there at a decent price point is a big challenge.
Thanks to Official Nintendo Magazine, via NintendoLife.
What do you think of the Vitality Sensor? Do you see it as becoming fairly regularly used/implemented, or another Wii peripheral shoved away in a cob-web-stained cupboard?