Star Fox Main Man Working on More Nintendo Games
on 29.11.2009 at 10:14
Posted by Jorge (jb)
Comments: 0
Reads: 939
Tags:
Star Fox, Nintendo, Q-Games, Dylan Cuthbert, Command, Lylat Wars
Posted by Jorge (jb)
Comments: 0
Reads: 939
Tags:
Star Fox, Nintendo, Q-Games, Dylan Cuthbert, Command, Lylat Wars Related Stories
Dylan Cuthbert, CEO of Japanese developer Q-Games and one of the main people behind the original Star Fox for the Super Nintendo back when working with UK company Argonaut, has revealed that he and his team are currently working on more Nintendo projects.
Following his move to Japan to open up his own company in 2001, Q-Games went on to develop the highly-rated Star Fox Command for Nintendo DS, as well as bit Generations: DigiDrive for the Game Boy Advance.
However, sadly the series that was originally called 'Digistylish' and meant to be renamed as 'Digiluxe' in the West, so none of seven game range ever saw the light of day here. With Nintendo letting Chibi-robo developer Skip Ltd. re-work some of its bit Generations titles for WiiWare and DSiWare, many wondered what had happened to Q-Games' effort. Thankfully a couple of months ago that question was answered, with Art Style: Intersect launching in Europe and, more recently, in the US as well under the moniker of 'Art Style: DigiDrive'.
In an interview with FinalBoss, though, Cuthbert off-handedly confirmed that even though Q-Games is busy working on the PlayStation Network-exclusive PixelJunk series, there is more to come on the Nintendo front:
FinalBoss: Thanks for your taking your time to answer this interview. Please introduce yourself to our game fans!
Dylan Cuthbert: I'm Dylan Cuthbert, I run Q-Games here in Kyoto, Japan where we develop games for Nintendo (Digidrive / StarFox Command and more to come), and at the same time we develop self-funded games for the Sony Playstation 3 and PSP, the PixelJunk series.
Dylan Cuthbert: I'm Dylan Cuthbert, I run Q-Games here in Kyoto, Japan where we develop games for Nintendo (Digidrive / StarFox Command and more to come), and at the same time we develop self-funded games for the Sony Playstation 3 and PSP, the PixelJunk series.
Cubed3 will have an interview with Dylan Cuthbert in the near future about Art Style: Intersect, so stayed tuned for that!
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