Famitsu Gives Mario Wii Perfect Score

By Adam Riley 30.11.2009 25

Famitsu Gives Mario Wii Perfect Score on Nintendo gaming news, videos and discussion

The latest issue of Famitsu magazine has hit the streets of Japan and the first port of call, as usual, is the reviews section.

This generation has seen the popular weekly publication hand out more than its fair share of perfect scores, with each of the four reviewers each dishing out 10/10 ratings. Monster Hunter 3 on Wii recently achieved that high status, as did the Xbox 360 version of Platinum Games' Bayonetta, in addition to SEGA and Chunsoft's visual novel '428' for Wii last year. Now it is the turn of New Super Mario Bros. for Wii, Nintendo's second foray into a traditional 2D platformer on its current home console, following Wario Land: The Shake Dimension.

As well as the 40/40 for New Super Mario Bros., though, PokePark for Wii received 9 / 9 / 8 / 8 (34/40), whilst Sengoku Musou 3 for Wii was given 9 / 8 / 9 / 8 (34/40) and Assassin's Creed 2 for Xbox 360 and PS3 scored straight 9s for a total of 36/40.

Box art for New Super Mario Bros. Wii
Developer

Nintendo

Publisher

Nintendo

Genre

2D Platformer

Players

4

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  6/10 (513 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Well Deserved!

Great score, but really - a perfect game?

Dunno, from what I've played of it so far it's really more of a strong 8/9 than a truly near-perfect 10!

Cubed3 Admin/Founder & Designer

Hmmm I found it perfect as to what it's supposed to do, great platformer, awesome effects, great level design, hard levels, great Multiplayer fun, and very good looking. Finish the game JB, trust me you'll know what I'm talking about! The last 2 worlds are amazing! SPECIALLY the last one Smilie

Gotta agree with JB there... it's great as a multiplayer game but as a single player game it's heavily lacking in the "extraordinary" department. It's just "2D Mario", which is by no means a bad thing, but it's hardly a huge departure for gaming that will be remembered for all time. These days only truly extraordinary games should be getting full scores.

Really I can't believe they're giving a perfect score to a game that could have been easily made 20 years ago (minus the graphics obviously)

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The point to this game is not to be revolutionary but nostalgic and fun. The level designs are 100% brand new and amazing, the character animations, the possibilities are just so vast.

You have to be really creative to achieve your goals too, it's not just a matter of jump, run, jump.

I believe Famitsu gave the game the score it deserves for what the game is supposed to do. It's not a Mario Galaxy, but the purpose is completely different, what they wanted to achieve in this game, they did and it was awesome. No flaws I found, the difficulty was perfect to get me having a go at it continuously.

The Attention to detail in this game is really good, so many things you wouldn't see on other platformers simply because their creators didn't add them but could've if they thought hard enough.

You can't just give a game an amazing score because it does what it set out to do! TONS of games do that but are completely ignored! You need an amazing game if you give it an amazing score, and NSMBW doesn't do anything extraordinary!

Sure it doesn't have many flaws (other than lack of unlockable content) but it also doesn't truly excel in anything in particular.

What kind of age do we live in where we're giving games that have not truly evolved in the last 20 years full marks?

Also the character animations seem incredibly basic. There's nothing in here that couldn't have been done in Mario Party 4.

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I wouldnt say this deserves full marks, but you certainly couldnt have pulled of a 4 player mario game like this 20 years ago.
Its not about graphics, its movement.
There was a few 2 player platformers here and there, but none with moving landscapes. Conversely, when you did have moving landscapes you didnt have multiplayer, and it was only in very limited ways. (such as the SNES's mode-7 with the tilting stuff.

From a technical aspect you could probably have pulled this of on the dreamcast and above I think (and keep it smooth), but not before.

we're giving games that have not truly evolved in the last 20 years full marks?

Id say it has evolved.Its just not revolutionary.

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Didn't say it hadn't evolved, just not truly.

Plus, NSMBW shouldn't be marked as a multiplayer title alone, all aspects of a game need to be taken in mind (it seems a lot of reviewers also didn't notice that the music is pretty average really). As a single player title, does it deserve full marks? That experience has not truly evolved and imo does not deserve to be branded as a perfect/near perfect game.

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Guest 30.11.2009#9

I just listened to the lame excuse Miyamoto gave on the Nintendo channel for this game not having online multiplayer.
I'm sure the game is tons of fun, but come on, I wanted to play this game with family members or friends who have this game and don't live near me. Thinking of getting this, but I'm almost considering boycotting it because of the rubbishness that is the lack of online multiplayer in this game. LAME!

When you compare Super Mario Galaxy to this, it's not even in the same league. I don't understand how they can give New Super Mario Bros Wii a perfect 10 and not award Super Mario Galaxy with it.

Remember that this is four people giving it a 10/10 not one giving it a 40/40. That said, I'd say it is closer to a 9/10 since there is so much potential (I'm not just talking about online) that could be done with the game, but wasn't.

I found this game amazing. Amazing level design, amazing creativity of progression, amazing sound design, amazing animation. I just think that when you analyze it, you'll see there's nothing bad about the game. Not having anything to detract from is a 10 in my eyes.

Andrezao said:
I found this game amazing. Amazing level design, amazing creativity of progression, amazing sound design, amazing animation. I just think that when you analyze it, you\'ll see there\'s nothing bad about the game. Not having anything to detract from is a 10 in my eyes.

No flaws =/= automatically amazing. Those are two separate things. Talk about a jump in logic.

Besides, I can think of plenty of things that could have been improved on massively; I thought this before the game came out and my mind hasn\'t changed since I bought it.

-Visuals (could have had an amazing/unique style like Yoshi\'s Island, instead it looks like a glorified Mario Party game)
-Original compositions (not only are half of the tracks reused, the new ones are nothing to write home about)
-Unlockables and extras (Videos teaching me how to play Mario Bros aren\'t the \"amazing unlockables\" I\'d come to expect from gaming)
-Characters
-Online

The level design isn\'t \"amazing\" either. Do you find it memorable? Are there parts of stages you found jaw dropping or complete genius? It\'s just standard 2D Mario fare to me I\'m afraid. None of the stages I\'ve played so far are going anywhere near my \"top Mario moments\".

I take it you find Mario Party games have \"amazing\" animation too? Because really this game is the same.

( Edited 30.11.2009 20:09 by SuperLink )

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Well hey, I'm going to *try* and get my review wrapped up asap. I'm wavering between an 8/10 or 9/10, swaying more and more towards the latter. Not a 10/10 in my eyes, that's for sure, but neither was SMG.

I'll tell you what might get a 10/10 for me...Mario & Luigi: Bowser's Inside Story. Now that game bowled me over completely! Smilie

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@ Superlink, I never said not having flaws automatically gets a 10, I said nothing detracts it from getting a 10.

Your "improvements"
- Visuals, have you sen the 3rd, 7th and 8th world? Have you really played it? The effects, the environment, the fluids look so good and also it's New Super Mario bros, a game that has been released on the DS, why not stick to the same style?

- Original Compositions: this game was meant for nostalgia and to introduce Mario to newcomers, I love playing My mario platformer listening to Mario tunes -opinion- also, there's a few new tuns there, I for one love the 4th world tune.

- Unlockables:


-Characters: While it would be nice to see something different, I'm not fussed. Why? Because I'd rather have the characters equal since you can't choose who to be, so does it matter? Not really.

-Online: matter of opinion, this game is the type that's better offline, local multiplayer, it's about the fun you have with other people around, I would hate to play with some random who tries to kill me all the time and screws up. It wouldn't be funner than playing solo.

For me, The gameplay mechanics and progression is something never seen in a mario game, the walk down nostalgia lane is a beautiful one, the replayability is great, cause playing with friends either to help or kill each other is always fun, the visuals are great considering the limit they've put in terms of keeping the style. So why not 10?

I think the reviewers at Famitsu are very competent and it always comes down to opinion, I would understand if they gave it a 9 or 8 and I approve their 10.

Andrezao said:
@ Superlink, I never said not having flaws automatically gets a 10, I said nothing detracts it from getting a 10.

Isn\'t that pretty much the same thing? 10 implies perfection, and this game is far from perfection.

- Visuals, have you sen the 3rd, 7th and 8th world? Have you really played it? The effects, the environment, the fluids look so good and also it\'s New Super Mario bros, a game that has been released on the DS, why not stick to the same style?

The Wii is much more powerful than the DS, and it can pull off a lot more styles. I just don\'t consider the visuals having much effort when they look no better than Mario Party 8. And yes I own the game.

- Original Compositions: this game was meant for nostalgia and to introduce Mario to newcomers, I love playing My mario platformer listening to Mario tunes -opinion- also, there\'s a few new tuns there, I for one love the 4th world tune.

None of the game\'s music is particularly memorable or as catchy as past Mario music. It doesn\'t even compare to the tracks from Sunshine ans Galaxy. I found even the WarioLand music to be far more memorable and catchy, and that has a different track for all 40+ stages!

- Unlockables:

I don\'t need to do that to know it\'s hardly the most amazing unlockable ever.

-Characters: While it would be nice to see something different, I\'m not fussed. Why? Because I\'d rather have the characters equal since you can\'t choose who to be, so does it matter? Not really.

Waitwaitwait. Why do people always assume that when I say \"other characters\" that I mean \"floaty Peach\" and \"charging Wario\"? I want to play as those characters just because, not to use different abilities. Even if there were 10 characters that acted exactly the same I\'d be pretty happy; are a couple more to replace those identical Toads with no names so much to ask?

And who made the decision that Player1 can\'t choose who to be? Nintendo. It\'s a pretty stupid decision too. It\'s the first Mario Bros. game where you can\'t play as Luigi in a solo game!

-Online: matter of opinion, this game is the type that\'s better offline, local multiplayer, it\'s about the fun you have with other people around, I would hate to play with some random who tries to kill me all the time and screws up. It wouldn\'t be funner than playing solo.

Yes; I agree it\'s more fun. Does that mean online is completely pointless though? No.
Why the hell not include online? There was literally no good reason. Adding online play would not make people less likely to play offline, it would make it so people who can ONLY play single player actually have a chance with the multiplayer!!

For me, The gameplay mechanics and progression is something never seen in a mario game

I\'m not seeing it; it\'s the same as always.

the walk down nostalgia lane is a beautiful one

If nostalgia is the only reason this game gets a 10 then I\'m raging.

So why not 10?

Read my last post, there are plenty of flaws with this game, and calling it perfect when there are far bigger, deeper and more emotionally engaging games out there is insulting.

the visuals are great considering the limit they\'ve put in terms of keeping the style.

What limit? This game only uses like 1/3 of the disc space.

I think the reviewers at Famitsu are very competent and it always comes down to opinion, I would understand if they gave it a 9 or 8 and I approve their 10.

Meh, they gave Nintendogs a perfect score. After this and them giving Sonic 2006 over 30 I really don\'t find them very trustworthy.

( Edited 01.12.2009 13:17 by SuperLink )

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Nintendogs I think deserved that 10. Why? Because it was unique, Nintendo when for something different and took that challenge. It might not be a game for me and you, but what that game can do and how it plays is really really creative and well thought out.

We have to admit the amount of polish in both Nintendogs and this is amazing. You haven\'t seen gameplay mechanics and progression that are completely new? Really? Wow. Then if it\'s not that obvious for you, try getting all 3 coins per stage, that will give you a challenge and make you be creative. Do you know what I meant about the unlockable?
If you read the interview with Miyamoto you\'d see he didn\'t include other characters because each of them have signature moves. If peach didn\'t fly or wario fart, then it just wouldn\'t be them. Could you imagine Donkey Kong without climbing trees?

What world are you up so SL? The last few worlds get prettier and prettier, play the whole game, I reckon you\'ll find it better and better. I understand though that you think it didn\'t deserve it but I really think games should get scores for what they are rather than comparing them to others.

I read once a review I think it was by Jesusraz (not sure) on Flipnote studio. He gave the game low marks for sound design and something else but in the end the game had a really high mark. Why? Because the game was excellent for what it was, hence why I think Nintendogs was amazing. Not because I enjoyed it, I wouldn\'t ever play it again, heck, I wouldn\'t buy it in the first place BUT, what an fantastic concept and work they\'ve done to it all \'round.

Btw: the limit I was saying was the limit of keeping the same visual style as NSMB DS. It\'s a design choice as I see it so it can be related to it\'s DS outing, specially because casuals that would\'ve played it would recognise it straight away.

( Edited 01.12.2009 20:44 by Andrezao )

Andrezao said:
Nintendogs I think deserved that 10. Why? Because it was unique, Nintendo when for something different and took that challenge.

It wasn't unique, there are tons of solid pet simulators. The only thing that gave Nintendogs a "10" was the Nintendo logo on the box.

Really? Wow. Then if it's not that obvious for you, try getting all 3 coins per stage, that will give you a challenge and make you be creative. Do you know what I meant about the unlockable?

Oh! Right! Because of course none of these things were in Super Mario World released almost 20 years ago (oh wait lol)

If peach didn't fly or wario fart, then it just wouldn't be them. Could you imagine Donkey Kong without climbing trees?

Smilie
Right, how many Wario games have you played in which he farts?
And how many Donkey Kong games have you played in which he climbs trees?

Shit, they can't include Luigi in this, what about his spinny legs? It's physically impossible to put him in a game without them!!!

I understand though that you think it didn't deserve it but I really think games should get scores for what they are rather than comparing them to others.

Right; and you know what NSMBW is? Not perfect. FAR from perfect, tons of people are disappointed at the content; and just think of the amount of effort that went into this compared to a game like Okami...

Why didn't Okami get a 10 for being "what it is"?

I read once a review I think it was by Jesusraz (not sure) on Flipnote studio. He gave the game low marks for sound design and something else but in the end the game had a really high mark. Why? Because the game was excellent for what it was

Flipnote doesn't need good sound to be good at what it is; it's a drawing toy. Music only adds to games like Mario. Just look at Galaxy.

hence why I think Nintendogs was amazing. Not because I enjoyed it, I wouldn't ever play it again, heck, I wouldn't buy it in the first place BUT, what an fantastic concept and work they've done to it all 'round.

That's ridiculous. Games are meant to be PLAYED. If a game isn't incredible to play then what is it doing getting perfect scores, even if it's a totally rad idea?

PS. I'm at world 2; but I've seen footage of every world. Nothing in the game is particularly breathtaking compared to games like Okami or Mario Galaxy.

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Pablo (guest) 02.12.2009#19

I almost finally want to get a Wii just to play the new Super Mario Bros.

http://www.youtube.com/watch?v=gyeemtS1jII

DDCC (guest) 02.12.2009#20

'You can't just give a game an amazing score because it does what it set out to do!'

I disagree. Especially with this game.

This is a pitch-perfect game because level-design is so well executed that the game is brilliant as both a single-player and a multiplayer - and yes that is innovative for a Mario Bros game.

Saying this game could have been made 20 years ago is pretty lame. And it couldn't. Your argument sounds like you're saying this game doesn't deserve a perfect score because it is a 2D platformer and only 3D games deserve perfect scores. You're wrong on that count too. There a lots of notable and high-ranking 2D games being made (Braid and LBP?) and 3D isn't an improvement upon 2D - 2D games do things 3D games never could and vice versa.

The perfect score is deserved here. Whether it's deserved on the other games remains to be seen.

Oh dear, this won\'t get anywhere, it\'s just your opinion versus mine. But yeah does the character part really bother you? Does it really detract from the game? REALLY? I won\'t play Donkey Kong COuntry anymore cause when you play versus you play as DK and Diddy just in different colours. People just like to make too much of a big deal on it.

Like you said music just adds to it, just like in this game. You don\'t need sound really, but it\'s there for us long time fans and newcomers.

We won\'t agree it deserves a 10, but I do really think it does. It\'s a fantastic game and watching videos won\'t help in anything. Watch someone do it is one thing, doing it yourself sometimes makes it harder or easier, but you gotta do it yourself.

Okami didn\'t get a 10, it\'s truly a revolutionary game in style and gameplay but I got bored of it towards the end, it gets a bit too repetitive. Mario Galaxy could\'ve gotten a 10 I reckon but, there were also things I didn\'t like about it, which detracted it a bit from my expectations and the game\'s purpose.

Saying a Game should not receive a 10 because it doesn\'t accomplish what it has to do perfectly and flawlessly doesn\'t give you a 10 then I don\'t know what does. Very few games do this.

Edit: about Nintendogs, as I said, I found it groudbreaking for what they accomplished (here\'s your revolutionary game) but it\'s not the game for me and you perhaps but for other people it is. Doesn\'t mean I can\'t appreciate a game for the good things it does. Mind you, Ubisoft never managed to do a pet sim as good as Nintendogs, I\'ve actually tried them, my ex used to love them. Think that games sometimes aren\'t aimed for you or me but there\'s other people that can enjoy it and I thing if it is for their enjoyment then these games are welcome.

Only thinking that us Hardcore gamers or whatever are the only people who can decide what\'s good and what\'s not was what almost crashed this industry, if we want to see it grow and get more popular we gotta let people in with whatever they prefer.

( Edited 02.12.2009 10:20 by Andrezao )

Guest 02.12.2009#22

I think it's great people in Japan can get paid for giving a random mark to a game they played.

"Hey I have an opinion, give me dorrars!"

It beats getting up way too early and having to work on the farm all day.

Andrezao said:
Oh dear, this won\'t get anywhere, it\'s just your opinion versus mine. But yeah does the character part really bother you? Does it really detract from the game? REALLY? I won\'t play Donkey Kong COuntry anymore cause when you play versus you play as DK and Diddy just in different colours. People just like to make too much of a big deal on it.

Donkey Kong is designed to be a single player experience, this is designed with multiplayer heavily in mind. What good is a 4 player game with only 3 characters? It just doesn\'t feel like Nintendo thought through the characters at all; since there is literally no good reason as to why Wario and Peach and etc weren\'t included. Just lazyness. Same with online, they just didn\'t want to do it.

How can a game with \"we can\'t be bothered\" get a 10 where masterpieces like Okami don\'t? I\'ll never be able to see how this game deserves a 10.

but you gotta do it yourself.

Don\'t get me wrong, the game is hilarious fun in multiplayer and it\'s probably my favourite multiplayer game atm, but in single player it\'s just standard Mario fare; you can\'t score a game on fun multiplayer alone when the single player is essentially a \"Mario Bros DS expansion pack\". There\'s nothing wrong with that, but this is hardly leaps and bounds ahead of Mario Bros DS in terms of single player. Why is it getting a perfect score?

Okami didn\'t get a 10, it\'s truly a revolutionary game in style and gameplay but I got bored of it towards the end, it gets a bit too repetitive.

And a sidescrolling platformer with only one action doesn\'t? Okami dragged me all the way to the end. Mario Bros Wii I\'m bored on the 2nd world in single player, it\'s just like every other Mario game I\'ve played to death; I\'ll only get through it in CoOp.

Mario Galaxy could\'ve gotten a 10 I reckon but, there were also things I didn\'t like about it, which detracted it a bit from my expectations and the game\'s purpose.

Can\'t you see the irony here? I feel the exact same way about Mario Bros Wii, yet you\'re acting like Galaxy didn\'t get a 10 because you didn\'t like it. There are tons of things I don\'t like about NSMBW. Tons of things many people don\'t like about it.

The aggregate score is under 90%; clearly it\'s not that well deserved to get a perfect score.

Saying a Game should not receive a 10 because it doesn\'t accomplish what it has to do perfectly and flawlessly doesn\'t give you a 10 then I don\'t know what does. Very few games do this.

That\'s the idea. Very few games are deserving of a 10. Games with a feeling of lacking and disappointment do not.

DDCC (guest) said:
Your argument sounds like you\'re saying this game doesn\'t deserve a perfect score because it is a 2D platformer and only 3D games deserve perfect scores. You\'re wrong on that count too. There a lots of notable and high-ranking 2D games being made (Braid and LBP?) and 3D isn\'t an improvement upon 2D - 2D games do things 3D games never could and vice versa.

Which is completely untrue. The effort that went into WarioLand Shake and LBP just seems higher than the effort that went into this. LBP is just as hilarious in CoOp as Mario Bros is, but it has a huge online game with shitloads of customizability. How Mario Bros can get higher scores than LBP I have no idea.

As for Braid; I found it a bit too short but I loved every second; it was a unique experience. Wish I could say the same about this.

EDIT: Anyway I\'ve been repeating myself already. Here is my stance in a nutshell.

- The only games deserving of a 10 are games that are incredible on almost every level. Games that outshine the others in their genre. Games that you will remember for the rest of your life as one of your greatest gaming experiences. New Super Mario Bros Wii just doesn\'t do that for me; and for many other fans who are disappointed with the content.
- Far less people have been disappointed with Galaxy than they have with this.
- Famitsu is not some kind of bible, it\'s just one publication. Mario Galaxy\'s aggregate score is astronomical; NSMBW\'s is not.

( Edited 02.12.2009 11:17 by SuperLink )

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Irony? I said I thought Galaxy Deserved a 10 Smilie ever thought that for the reviewers this game would have been really good enough to deserve a 10? We haven\'t had a mario 2D platformer on a console for ages, I can\'t see how this is the same mario played over and over, for me it feels completely new in terms of almost everything, the visual elements might be very similar to what we\'ve seen before but it\'s for nostalgia.

Okami got me bored because it didn\'t surprise me on what would happen next, this did because the stages were unpredictable and varied enough to get me curious.

Waddaya say we leave it as cool, I loved it, you didn\'t as much but Famitsu did? Sounds like a solution to this argument lol Otherwise this will have like 10000000000000000 pages.

( Edited 03.12.2009 08:59 by Andrezao )

I'll leave the debate for now since we both know each other's stances like the back of our hands and won't agree xP

But...

Andrezao said:
We haven't had a mario 2D platformer on a console for ages, I can't see how this is the same mario played over and over, for me it feels completely new in terms of almost everything

I don't get why people say this. What does it matter if it's on home console? People act like the DS game which was pretty good too just didn't exist. That also had nostalgic elements in it; not to mention the stages in this aren't much more original than the DS ones.

the visual elements might be very similar to what we've seen before but it's for nostalgia.

I would find sprites far more nostalgic than the polished "Mario Party" look of everything.

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