With the release of Mario's latest 2D platformer on the Wii, his creator Shigeru Miyamoto recently reflected on giving birth.
The famous designer explains how Mario started as a generic carpenter character who battles his pet ape that's kidnapped his girlfriend, moving onto the smarter looking chap we know today.
Miyamoto also describes how he forges ideas, mainly through experiences in his childhood and daily walkabouts - trying to be unique and different, as opposed to attempting to "1up" a competitor, starting trends instead of following them.
Thanks to GoNintendo.