Spirit Tracks Inspired By Children's Storybook
on 09.12.2009 at 21:20
Posted by Ross Marrs (Marzy)
Comments: 4
Reads: 28029
Tags:
Zelda, Spirit Tracks, DS, Nintendo, Iwata Asks
Posted by Ross Marrs (Marzy)
Comments: 4
Reads: 28029
Tags:
Zelda, Spirit Tracks, DS, Nintendo, Iwata Asks Related Stories
With The Legend of Zelda: Spirit Tracks hitting stores this Friday and excitement building up for the game, gamers may be anxious to know a little bit more into the development of the game. In a recent Iwata Asks interview, with Zelda director, Eiji Aonuma, he revealed where he got his inspiration from when designing Link's main form of transportation in the game.
During a section of the interview, Eiji Aonuma revealed that he would read his son a book called, "The Tracks Go On" when he was about four or five years old. The picture book follows the story of some young children exploring the land, by building train tracks, as they rode a train. He also admitted that he kept it a secret that he got the inspiration from it.
Aonuma: Something about it seemed as though it would fit with The Legend of Zelda But I didn't tell the staff about this book.
Iwata: Even though you'd gotten the idea from it, you kept it secret.
Aonuma: That's right (laughs). I didn't tell them about the book, I only said, "Let's make it a train." And then, "Let's make it so that you can lay the tracks yourself." I brought it up, and we started from that experiment.
Iwata: I see.
Aonuma: But, at first, when I thought it up, I was very casual about the whole thing. I'd say "It would be fun if we could lay the tracks, wouldn't it!", things like that.
Iwamoto: We all said that, didn't we? Cheerfully. (laughs)
Iwata: Even though you'd gotten the idea from it, you kept it secret.
Aonuma: That's right (laughs). I didn't tell them about the book, I only said, "Let's make it a train." And then, "Let's make it so that you can lay the tracks yourself." I brought it up, and we started from that experiment.
Iwata: I see.
Aonuma: But, at first, when I thought it up, I was very casual about the whole thing. I'd say "It would be fun if we could lay the tracks, wouldn't it!", things like that.
Iwamoto: We all said that, didn't we? Cheerfully. (laughs)
The Legend of Zelda: Spirit Tracks (Nintendo DS)

Developer
Nintendo
Publisher
Nintendo
Genre
Real Time RPG
Players
4
C3 Score
9
Reader Score (13 Votes)
7
9
7
Buy The Legend of Zelda: Spirit Tracks



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(◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
22097
Moderator
Inspiration from an adventure for children? Miyamoto would definitely be happy to hear that 
I wonder if this means Aonuma had more involvement with ST than he did with PH?
One day I will be a real life anime.

I wonder if this means Aonuma had more involvement with ST than he did with PH?
One day I will be a real life anime.
ò_Ô
1594
L63 Shiek
Guys, go read the Iwata Asks interview. Before posting multiple news items based on it. Before asking questions that are answered in it.
Bah, so close to L100! :(
4309
Deputy Features Editor
New artwork is up on DeviantART, check it out!
5924
Podcast Editor
Phoenixus said:
Interestin stuff. Welcome to the news crew Marz, great to have you on board.
Interestin stuff. Welcome to the news crew Marz, great to have you on board.
Thanks Phoenix, much appreciated.
DeviantART | Twitter: MarzyC3
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