Majesco Announces Wii 3D Shooter

By Jorge Ba-oh 06.01.2010 7

Majesco Announces Wii 3D Shooter on Nintendo gaming news, videos and discussion

Majesco has announced a new 3D shooter for the Wii, Attack of the Movies, coming bundled with the ol' 3D glasses.

Developed by Panic Button, the game aims to offer a 3D shooting experience that "leaps" out of your television set, for up to four players. You'll face various classic film moments - aliens, zombies, robots and zombies, through multiple routes and 3D scenarios.

What do you think of the idea - can 3D glasses help or hinder the gaming experience?

Box art for Attack of the Movies 3D
Developer

Majesco

Publisher

Majesco

Genre

First Person Shooter

Players

4

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date None   North America release date Out now   Japan release date None   Australian release date None   

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Comments

One game I won't be able to play unless it comes with a non-3D mode because of my lazy eye and squint.

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It's like stealing veruca cream from a man with no feet.

Please Please will someone wake-up and give us some headtracking games :-/

Look at this gif;

Image for
Subtle 3d perspective shifts can give a strong illusion of 3d even without stereography.
Aligning a viewpoint to the exact thing we would see from that angle...moving subtle with our heads twitches and turns...would *really* increase immersion and give us a better depth sense in games.
All you need is a bundle headband and wiimote stand...$5 to make absolute tops.


It would benefit basically all first person games.
Of course, you can have both headtracking and sterograpghy too, which works excellent. (NVidia\'s sterodrivers with Johnley Lee\'s wiimote headtracking demo worked for me but I had to mess about a bit)


( Edited 06.01.2010 18:06 by Darkflame )

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Darkflame said:
Please Please will someone wake-up and give us some headtracking games :-/

I completely agree. The thing about 3D with glasses is that as soon as you move your head, the trick becomes obvious. In real life you can look around things. This is why it's hard to make 3D convincing in a film. It never moves with your eyes, so it gives everything this awkward floating look. Video games have the advantage of being interactive which gives developers the opportunity to incorporate head tracking to simulate depth in a way that's much more useful.

pffft, I've been playing 3D games since the original Doom came out in 1993.

PMD said:
pffft, I've been playing 3D games since the original Doom came out in 1993.

You do know that DooM wasn't a 3d game, it was a 2-d map stretched to give the illusion of perspective. I'm pretty sure Quake was the first game that used a 3d game engine, instead of the raytracing like engines used by DooM and Wolfenstien.
Also, this game is going to be crap. do you know why? Well it's because it's probably going to use the red/blue glasses, and those are terrible for things in motion (except on a Virtual Boy emulator)

It makes you look ridiculous. Really? 3d glasses? They'd probably hurt after a while.

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