Red Steel 2 Nintendo Wii Press Impressions Video
on 12.03.2010 at 02:06
Posted by Karn Spydar Lee Bianco (Spydarlee)
Comments: 4
Reads: 27504
Tags:
red steel 2, ubisoft, motionplus
Posted by Karn Spydar Lee Bianco (Spydarlee)
Comments: 4
Reads: 27504
Tags:
red steel 2, ubisoft, motionplus Related Stories
While playtesting the latest build of Red Steel 2 in London last month, I, Karn Bianco, took part in an experiment concocted primarily by Creative Director Jason Vandenberghe.
Rather than have myself and other journalists interview him, Jason decided to interview us, on camera, for some immediate feedback on the demo we had just played.
A video compilation of the various interviews can be found below, and you can read my full written hands-on impressions here, if you haven’t already done so.
Red Steel 2 (Wii)

Developer
Ubisoft
Publisher
Ubisoft
Genre
Shooter
Players
1
C3 Score
9
Reader Score (184 Votes)
9
9
9
Buy Red Steel 2



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Page: 1
Have N64 back. Untold joy.
11557
L100 C3 Master
Looking shexy Karn.
That is all.
That is all.
Trying to think of a witty signature after 'Hacker-gate'...
the power of tri draws...
446
L33 Kraid
I really like how they're going about this one. Plus, there seems to be a well balanced art direction in place, and a steady focussed game mechanic that doesn't bulge doing many things only a bit well.
We'll see soon of course, but the way this game has been presented thus far is indeed very promising.
We'll see soon of course, but the way this game has been presented thus far is indeed very promising.
650
L41 Zola
You are probably the hottest video game journalist I've seen. I hope that tickles your fancy, Karn. 
Anyway, I like the warm and personal approach they are going with trying to hype the game. It feels like they are genuinely devoted to the game which makes me respect Ubisoft as a developer (or at least this team).

Anyway, I like the warm and personal approach they are going with trying to hype the game. It feels like they are genuinely devoted to the game which makes me respect Ubisoft as a developer (or at least this team).
Guest User
I love the approach that they went with here. I also enjoy that you are referred to as "Kam".
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