While playtesting the latest build of Red Steel 2 in London last month, I, Karn Bianco, took part in an experiment concocted primarily by Creative Director Jason Vandenberghe.
Rather than have myself and other journalists interview him, Jason decided to interview us, on camera, for some immediate feedback on the demo we had just played.
A video compilation of the various interviews can be found below, and you can read my full written hands-on impressions here, if you haven’t already done so.