Rising Star Games is set to bring the sequel to Jewel Quest: Cradle of Rome to DS in Europe, with Jewel Master: Cradle of Egypt. The game uses the addictive and often frantic Match-3 engine, coupled with an engaging resource mechanic. Three or more of the same tiles must be linked together to smash the underlying blue marble tiles, all within a time limit; the quicker players are, the bigger the time bonus.
The more time bonus points are accrued the more materials can be bought to rebuild the Egyptian civilisation, and along with this, each tile represents a different item; gold, building materials and food. Each board has varying levels of difficulty and as players progress new challenges materialise; tiles often appear 'locked' with one or two chains and the layout of the board often proves a challenge within itself. Once all of the blue tiles are smashed, a Scarab will appear on the board and must be freed.
Jewel Master: Cradle of Egypt is a fun way to pass the time, whether on a commute, while stuck indoors on a rainy day or while travelling to a holiday destination. There's no denying Cradle of Egypt is an extremely addictive puzzle game that gamers will find difficult to put down.
- Martin Defries, Managing Director, Rising Star Games.
With an impressive 100 levels to complete in Standard mode, across over 20 historical sites from five eras, the fun never ends as each level can be revisited in Relax mode.
Jewel Master: Cradle of Egypt launches on 18th June for the Nintendo DS across Europe.