E310 Media | Debut Resident Evil 3DS Trailer

By Jorge Ba-oh 23.06.2010 23

E310 Media | Debut Resident Evil 3DS Trailer on Nintendo gaming news, videos and discussion

Capcom is working up another scare-fest for Nintendo, with an all-new adventure penned for 3DS, Resident Evil Revelations.

This time round the action seems to be strongly focused on a tied up Chris Redfield and a slightly miffed Jill calling the shots with the S.T.A.R.S. duo making a return to the series. It's not certain where the story falls, but fans are placing it around the events of the latest chapter, Resident Evil 5.

IGN are also stating that the footage shown is real-time 3DS visuals running on Capcom's MT Framework, and boy does it look as gorgeous as ever.

Box art for Resident Evil: Revelations
Developer

Capcom

Publisher

Capcom

Genre

Horror

Players

2

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  9/10 (25 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

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Comments

JESUS! I had to look at this trailer three times just to absorb the graphical awesomeness!!! And this is in-game as well??? Way to go Capcom!!!

Please, please, please 3rd parties, take note!

This is what your games should look like when done right! Smilie

Thats amazing for a handheld. Very impressed. You realise how much the graphics were holding back certain genres and franchies on the DS. Cant wait for the successor for the wii

( Edited 22.06.2010 21:35 by meeto_0 )

It does look good, but I want to see some gameplay footage with actual environments and animations, rather than a cutscene.

PMD said:
It does look good, but I want to see some gameplay footage with actual environments and animations, rather than a cutscene.

I have read on a few websites now that this IS suppose to be in-game...

But I'm as skeptical as you are about it too PMD. I want to see some in-game play as well

( Edited 22.06.2010 21:47 by Glenjamin )

Damian (guest) 23.06.2010#5

I think these are cutscenes but using in-game graphics rather than FMV sequences (like some resident evils). WOW this looks fab!

That looks great! I can't wait for the 3DS. I'll definitely be picking up this game.

Also, as the article states, this was real-time 3DS graphics and not pre-rendered.

Sonic_13 said:
That looks great! I can't wait for the 3DS. I'll definitely be picking up this game.

Also, as the article states, this was real-time 3DS graphics and not pre-rendered.

Yeah still that's IGN though and they are not always 100% acurate

Glenjamin said:
Sonic_13 said:
That looks great! I can't wait for the 3DS. I'll definitely be picking up this game.

Also, as the article states, this was real-time 3DS graphics and not pre-rendered.

Yeah still that's IGN though and they are not always 100% acurate

No one is 100%, but they are one of the most accurate.

Why do Jill and Chris have beef with each other? This looks sweet Smilie

NNID: crackedthesky
My blog, mostly about writing: http://www.davidjlovato.com

I think there are some pre rendered elements in this trailer, i.e. the ship on the ocean. But the room and the three may be real time. But regardless of that, it still looks awesome. I watched the trailer and didn't read the statement all being ingame beforehand. I was sure it was all pre rendered.
Crazy, 3DS seems to be a powerhouse... That's great.

I find your lack of faith disturbing!

Game look great for a handheld version.
Seems like this is more than a 3d version of DS.

No reason the game cant look this good. Look at MGS, that looks amazing too.

This looks awesome although I wish it was different characters instead of Chris and Jill. Hope there's a single player extra game with Hunk, that'd be awesome.
Looking forward to future info about this, can't wait Smilie

Nintendo Network ID: LKR000               PSN: LKR000     
3DS: 1246-8696-120                              GT: LKR101

I want to know who's directing it. And I'd like story info, including who's behind it.
Resident Evil 5 had a completely ridiculous story. It was beyond stupid. I hope they do better with this game.

NNID: crackedthesky
My blog, mostly about writing: http://www.davidjlovato.com

justonesp00lturn said:
I want to know who's directing it. And I'd like story info, including who's behind it.
Resident Evil 5 had a completely ridiculous story. It was beyond stupid. I hope they do better with this game.

I still dont get why people are so bothered about the story. They are either cliched or just stupid. RE4 the best game of the series had a very forgettable story (thats bound to happen when the presidents daughter is mixed up with possessed Spanish people.)

The voice acting has come on leaps and bounds since the comical IS.THIS.CHRIS's.BLOOD. but is still poor. Its about the set scenes, the tip to hollywood or the atmosphere depending if you like RE4 more to RE1-3

meeto_0 said:
justonesp00lturn said:
I want to know who's directing it. And I'd like story info, including who's behind it.
Resident Evil 5 had a completely ridiculous story. It was beyond stupid. I hope they do better with this game.

I still dont get why people are so bothered about the story. They are either cliched or just stupid. RE4 the best game of the series had a very forgettable story (thats bound to happen when the presidents daughter is mixed up with possessed Spanish people.)

The voice acting has come on leaps and bounds since the comical IS.THIS.CHRIS's.BLOOD. but is still poor. Its about the set scenes, the tip to hollywood or the atmosphere depending if you like RE4 more to RE1-3

RE4's story was forgettable? tell that to the Universal acclaim it received.
In any case, at least it didn't have you chasing around a "mystery woman" for 75% of the game, dropping clue after clue after obvious clue that it was Jill, only to have the characters on-screen finally faced with her, and even then take another few minutes on-screen to figure out it's Jill. Not to mention, RE4 didn't reveal Leon to have taken six years' worth of steroids so he could push a mountain out of the way at the end of the game. And the entire final boss fight in RE5 was ridiculous. You have to blow Wesker up, drop him into the center of a volcano, and then blow him up again! And I'll bet he still comes back, too.

I'm not saying RE4 had an incredibly original or compelling storyline, but at least it had one that worked within its own context. RE5 made little sense even played separately from the rest of the series. I should know; I played it with my friend (since it's pretty much impossible to play single-player) and he's never played a game in the series before, and he had no idea what was going on even regarding events that happen only in RE5 and have no bearing or reference to the rest of the series at all.

As far as voice acting goes, I'm not really sure what that had to do with anything I said, but the acting in both RE4 and RE5 is just fine. Some of the dialogue in both games blows, but dialogue =/= voice acting. Paul Mercier doesn't get paid to rewrite the lines he thinks are stupid, he gets paid to say them. But that doesn't mean he did a bad job. Go up to anyone who's played the game and say "Hey, the dude who plays Leon also plays The Merchant" and watch as their minds are blown. The voice acting in both games was good.

As for the last sentence you wrote, I don't even know what that means, so I can't really respond to it.

Honestly, though, the Chronicles games were better than RE5, in terms of story. When you play Darkside Chronicles as Krauser, and you really get inside his head and learn why he goes down the path which leads to RE4, it's mind-blowing. I hate rail shooters, and I didn't much care for either Chronicles game, but they're hands-down better than RE5 when it comes to storytelling.

NNID: crackedthesky
My blog, mostly about writing: http://www.davidjlovato.com

justonesp00lturn said:
I want to know who's directing it. And I'd like story info, including who's behind it.
Resident Evil 5 had a completely ridiculous story. It was beyond stupid. I hope they do better with this game.

By it's fifth main installment (quadrillionth if we count all the spin-offs, etc), the storyline of any series is always pants. They are simultaneously trying to tie up all the little loose ends, whilst also going out on ever greater stretches in order to maintain some sort of 'reason' why these characters should be doing this shit, still.

They killed just about the last semblance of the original series at the end of 5 (Wesker self-pwn), and that's that. Let it die, already. In a few years you'll all be playing RE10, FFXVIIX, Metal Gear Solid: Whatever, Zelda: Whatever, Halo 14, Killzone 6, FIFA Whatever-the-year-is-at-any-given-moment, Uncharted 10.

By this point, RE5 will seem like a golden memory of a better time. Allz I wantz iz mah Shamoo Free!

Let's be completely honest here.

Resident Evil was never supposed to have a good story. It's a cheesy B-Movie parody for all intents and purposes for crying out loud. Surely the more embarrassing its story is, the more RE it is?

I'm not saying RE can't have a good story, but criticising it for intentionally bad story isn't really fair either. We all know that Capcom are more than capable of making a brilliant story (some of the best in the industry perhaps). The fact that one of their biggest franchises has a pretty crap one has got to be some indication that it's intentional right?

Personally? I say Capcom should keep RE in the ridiculous.

( Edited 26.06.2010 01:28 by SuperLink )

Twitter | C3 Writer/Moderator | Backloggery

The story wasn't what was bad about RE5 at all, it was the forced coop element, boring settings and setting up the game in levels to again compliment the multiplayer aspect of it really felt artifical to me, being able to go back and redo "missions" like some gears of war campaign mode felt weird for RE game.


( Edited 26.06.2010 01:33 by Jimmy2000 )

Wesker dying was actually RE5's major saving point, in my opinion. And it might just be one that is well worth it.
I'll give them a bit of leeway on that, at least. They killed Wesker off, possibly for good this time, so that the series has no choice but to progress.
I won't go so far as to say it's supposed to be bad (like I said, RE4 and Darkside Chronicles were actually pretty strong, plot-wise. They weren't mind-blowing in the least bit, but they at least tried. RE5 was just a mess.) And again, it isn't a bad game. It's a ton of fun, if you have two good players. It was pretty short and not very scary, but it had its moments.
The trailer for Revelations looksk very interesting, though. Some guy looks just like Chris but has a funky voice and accent (he sounds like Krauser with a Brooklyn accent,) Jill and Chris are working against each other, and the guy claims they're both dead already. That's just a trailer, and it already seems far more deep and cerebral than any game in the series.
And it looks like they've toned down Chris's arms just a smidge, which could never be a bad thing.

Going back to RE5, the worst thing wasn't the co-op. It was Mercenaries. Ridiculously difficult (the Chimeras are invincible, for example) and you don't even unlock any new characters, just different outfits for Chris and Sheva. It was pretty disappointing.

But the biggest flaw of all?
No merchant T.T

NNID: crackedthesky
My blog, mostly about writing: http://www.davidjlovato.com

Going back to RE5, the worst thing wasn't the co-op.

Yes it was!

It did not need it at ALL, it's a resident evil game for crying out loud.

Now if they had of made the game playable without an AI and had a completely single player mode then it would have been fine with a optional coop mode, but they forced it on everyone and ruined the set up and made it way too multiplayer focused.

Stranger, Stranger.. now THAT'S some awesome graphics right thar.

Looks great, now all I want is to see some gameplay videos.

Jimmy2000 said:
Going back to RE5, the worst thing wasn't the co-op.

Yes it was!

It did not need it at ALL, it's a resident evil game for crying out loud.

Now if they had of made the game playable without an AI and had a completely single player mode then it would have been fine with a optional coop mode, but they forced it on everyone and ruined the set up and made it way too multiplayer focused.

I see where you're coming from. I actually didn't have to worry about it; at the time that game came out, I didn't have an Xbox, but my best friend did. He had never played a Resident Evil game before; he tried RE4 but it wasn't relaly his thing. But we played the RE5 demo and we were actually good at it. Basically, without both of us, I don't know that either one of us would have enjoyed it as much. But if you can't find a good person, or can't play online, the multiplayer does nothing but frustrate the hell out people. The AI is horrendous.

NNID: crackedthesky
My blog, mostly about writing: http://www.davidjlovato.com

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