The trailer looks good, but I'm not getting the scale of the town from those screens. Looks pretty much the same as Zelda TP's town looked to me in screenshots. (in terms of scale). Maybe even smaller then Majoras Mask.
Besides, whats important is how full up it is. Zelda isn't an RPG, and never just has 50 near identical house's with one NCP that ignores you while you rob there stuff. (and by "stuff" I mean money or identical weapons/Armour with just minor stat differences).
Zelda has to make each place you can enter unique in terms of what you can do there. Else its wasted development effort, imho.
I dont agree with your assessment. A town isnt distinctive because every house is different, distinction is determined by the running architecture through the town itself.
Zelda games get this right by creating a sense of vernacular architecture for the gorons and zoras. But these towns feel like they house 20 people at best. Its not a major problem but it contributes to making the world feel cramp. I would rather the FF approach to be honest (when you enter a main town) they feel fleshed out.
As for stealing stuff from homes: it better then getting 50 ruppees from exploring the zelda world. You cant even spend it on anything meaningful towards the end.
As ilfrit says above the town map give some idea how big the town is in the trailer. Even without the map the twon looks more intricate then zelda.
( Edited 10.07.2010 16:04 by meeto_0 )