New Super Mario Bros Wii Best Seller Since 1996 (JP)

By Jorge Ba-oh 16.07.2010 38

New Super Mario Bros Wii Best Seller Since 1996 (JP) on Nintendo gaming news, videos and discussion

According to data from Famitsu, Nintendo's 2D Mario effort on Wii is Japan's best selling home console game since 1996.

Figures collected by the Japanese magazine reveal a solid performance for Wii games, surpassing a fair few best selling games on other platforms in the last 14 years or so. New Super Mario Bros. for Wii was released in 2009 and is already one of the console's best performing games, alongside Wii Fit and Wii Sports.

1. [WII] New Super Mario Bros. Wii (Nintendo) - 3,894,356 (Through July 4, 2010)
2. [PS1] Dragon Quest VII (Enix) - 3,893,293
3. [WII] Wii Sports (Nintendo) - 3,634,806 (Through March 28, 2010)
4. [WII] Wii Fit (Nintendo) - 3,560,889 (Through March 28, 2010)
5. [PS2] Dragon Quest VIII (Square-Enix) - 3,555,469

Box art for New Super Mario Bros. Wii
Developer

Nintendo

Publisher

Nintendo

Genre

2D Platformer

Players

4

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  6/10 (513 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Comments

Good game, deserves the sales.

Amazing how many good mario platformers have come out this gen.

Willy Wonker (guest) 16.07.2010#2

It doesn't deserve to be.

Super Mario Galaxy should be in its place.

very good. congrats nintendo!


Mario, Mega Man and Rayman FTW!!!
Jess (guest) 16.07.2010#4

Agreed Willy Wonker. Mario Galaxy, at least the first one, should certainly be in the top 5 or top 10 games. It's shocking to see what is basically a DS game on the Wii beating the living daylights out of an original game for Wii. Shocking to the core.

Willy Wanker (guest) said:
It doesn't deserve to be.

Super Mario Galaxy should be in its place.

Jess (guest) said:
Agreed Willy Wonker. Mario Galaxy, at least the first one, should certainly be in the top 5 or top 10 games. It's shocking to see what is basically a DS game on the Wii beating the living daylights out of an original game for Wii. Shocking to the core.

Disagree completly, it may use the same style as the ds game but it actually looks quite a bit better and the multiplayer means it can play differntly as well (played through the whole game in 2 player myself) not to mention the power ups and level design are waaaaay better than the DS one.
It's like saying it's crazy that mario galaxy is selling well because it is simply an N64 game as it's design is rooted in mario64.

It's not hard to see why it sold more 2d mario is more accessible, less intimidating and had the multiplayer factor, backward thinking like yours is whats wrong with core gamers.
I think it's great that there is a retail game championing 2D gameplay by selling so much.



( Edited 16.07.2010 17:12 by Jimmy2000 )

It's a very different experience from the DS one and the "4 players at once" option makes for a very hectic and fun afternoon.

It's an insult to the team of people that developed and worked on Super Mario Galaxy.

The differences from Super Mario 64 to Super Mario Galaxy are major. NSMBWii, is literally the same old 2D Mario. It has no originality or creativity at all and it's just completely dull.

There is no way NSMBWii deserves it more, in my opinion.

( Edited 17.07.2010 09:51 by Marzy )

I see it as this: NSMBWii helps bring in all the money that goes towards developing games like Mario Galaxy. Smilie

2D Mario is universally recognised and almost everyone can instantly jump into gameplay. Galaxy provides me a challenging 3D platformer but NSMB is much better when with company since they can properly join in.

Both deserve success. And let's not forget that 3D Marios usually go on to sell around 6million in total which is still an amazing achievement. Smilie

Ifrit XXII said:
I see it as this: NSMBWii helps bring in all the money that goes towards developing games like Mario Galaxy. Smilie

2D Mario is universally recognised and almost everyone can instantly jump into gameplay. Galaxy provides me a challenging 3D platformer but NSMB is much better when with company since they can properly join in.

Both deserve success. And let's not forget that 3D Marios usually go on to sell around 6million in total which is still an amazing achievement. Smilie

Yeap pretty much, it's weird seeing this hate towards 2D mario, I mean to call it an insult? Whats wrong with some of these people :/

FanboysSmilie

Jimmy2000 said:
FanboysSmilie

Wait what? How is it fanboyish to like one side of a franchise more than another? How? that makes absolutely 0 sense.

People are upset because Mario Galaxy has done a huge amount for the Mario series and the games industry, progression wise, whereas the game that really hasn't done much for Mario, i.e. same game as always, this time with multiplayer *gasp*, something that most other platforming franchises have had for over a decade, and probably took under a year to make, is the one that made so much money.

The people who put all their blood and sweat into creating a masterpiece like Mario Galaxy probably feel cheated when a budget game (sold at full price) like this steals its sales thunder.

Although I can understand why this sold more, I'm still a little disappointed.

However it still beats FIFA.

( Edited 17.07.2010 14:28 by SuperLink )

Twitter | C3 Writer/Moderator | Backloggery

Hardly a budget game...and I doubt they feel cheated, it's like saying the people who make mass effect feel cheated that farmville gets played by more people.

Somethings are just easier to get into.

I love Mario Bros Wii and I love Mario Galaxy but I have put about 40 hours into Mario Bros and about 20 into galaxy.
People have been starving for 2D mario so it's about time they gave us one, and one thats so quality.

Jimmy2000 said:

People have been starving for 2D mario so it's about time they gave us one, and one thats so quality.

I love how everyone conveniently forgot the existence of New Super Mario Bros DS as soon as Mario Bros Wii came out.

I seriously can't understand why NSMBW is such a big deal compared to NSMBDS. NSMBDS was the one that came out after over a decade of no 2D Mario. NSMBW came out a couple of years later with near identical uninspired graphics, indentical gameplay mechanics, and different multiplayer modes.

EDIT: And compared to the huge production values of Mario Galaxy, creating a game that would look basic even on the PS2 I would call budget.

Especially when you have platform games with hand-drawn sprites and animations (which take years to make) being released as downloadable games.

( Edited 17.07.2010 14:46 by SuperLink )

Twitter | C3 Writer/Moderator | Backloggery

not to mention the power ups and level design are waaaaay better than the DS one.

as you see I Didn't forget Smilie, just that Wii version is leaps and bound better than the DS one.

I would rate the Wii version somewhere between Mario World and Super Mario Bros 3 in terms of my favorite 2D Mario Games.

Edit: Look you can harp on about downloadable games being released and what not but the Wii can't do it, there not enough space.
Plus I have yet to play a platformer on a DLC service as fun as Mario Bros Wii. Plus I like having the physical copy and shows that 2D games don't HAVE to be relagted to the digital downlaod world. Smilie

Honestly most games on the Wii and there "crummy" 3D graphics could be considered a downloadable game on the other consoles.


( Edited 17.07.2010 14:51 by Jimmy2000 )

Jimmy2000 said:
as you see I Didn't forget Smilie, just that Wii version is leaps and bound better than the DS one.

But people clearly weren't "starved" of 2D Mario.
Plus that's a personal thing. I really didn't think the Wii version was that much better at all, asides from the multiplayer.

Also quoting my edit incase you missed it:

EDIT: And compared to the huge production values of Mario Galaxy, creating a game that would look basic even on the PS2 I would call budget.

Especially when you have platform games with hand-drawn sprites and animations (which take years to make) being released as downloadable games.

EDIT:

Edit: Look you can harp on about downloadable games being released and what not but the Wii can't do it, there not enough space.
Plus I have yet to play a platformer on a DLC service as fun as Mario Bros Wii. Plus I like having the physical copy and shows that 2D games don't HAVE to be relagted to the digital downlaod world. Smilie

Honestly most games on the Wii and there "crummy" 3D graphics could be considered a downloadable game on the other consoles.


Which is why I think it should be a budget title. The Wii can't do it, so that's an excuse to sell it �£20 more than it would be if it were released on other systems?

NSMBW isn't worth �£40 when downloadable games of similar quality and higher production values are sold at �£12

( Edited 17.07.2010 14:55 by SuperLink )

Twitter | C3 Writer/Moderator | Backloggery

SuperLink said:
Jimmy2000 said:
as you see I Didn't forget Smilie, just that Wii version is leaps and bound better than the DS one.

But people clearly weren't "starved" of 2D Mario.
Plus that's a personal thing. I really didn't think the Wii version was that much better at all, asides from the multiplayer.

Also quoting my edit incase you missed it:

EDIT: And compared to the huge production values of Mario Galaxy, creating a game that would look basic even on the PS2 I would call budget.

Especially when you have platform games with hand-drawn sprites and animations (which take years to make) being released as downloadable games.

I have seen better looking games than Galaxy on XboxLive and PSN, *shrug*

I like Mario Bros, I havn't played a game like that on any DLC service, except maybe Splosion man, but even that feels completly different and not as good as Mario.


Which is why I think it should be a budget title. The Wii can't do it, so that's an excuse to sell it ���£20 more than it would be if it were released on other systems?

Then clearly all wii games should be ��£20 or somthing because I can get a much better experiance on a HD console through there digital service than some of the Wii's retail games?
Why should I buy anything on Wii considering the HD consoles exist?

NSMBW isn't worth ��£40 when downloadable games of similar quality and higher production values are sold at ��£12

Then niether is Mario Galaxy or Metroid Prime or Zack and Wiki when i could get similer and better looking games via steam, or Xbox Lives DLC service.

( Edited 17.07.2010 15:02 by Jimmy2000 )

Jimmy2000 said:

I like Mario Bros, I havn't played a game like that on any DLC service, except maybe Splosion man, but even that feels completly different and not as good as Mario.

I like Mario Bros too, I just don't think it's worth the price tag or all the acclaim it gets. It's just another Mario Bros game.

Then clearly all wii games should be �£20 or somthing because I can get a much better experiance on a HD console through there digital service than some of the wii's retail games?

Most downloadable games aren't as big as retail games, regardless of consoles. Personally I find that the Wii titles lower than downloadgame quality aren't worth my money. If I buy them at all, I'll buy them very cheap and second hand.

The Wii has its exclusives, but this doesn't mean that Nintendo can overcharge for games like this especially.

I think Galaxy is worth every penny because of how spectacular it is. I think NSMBW is worth �£25 at the most. Unfortunately for me I paid almost double that for it.

Twitter | C3 Writer/Moderator | Backloggery

SuperLink said:
Jimmy2000 said:

I like Mario Bros, I havn't played a game like that on any DLC service, except maybe Splosion man, but even that feels completly different and not as good as Mario.

I like Mario Bros too, I just don't think it's worth the price tag or all the acclaim it gets. It's just another Mario Bros game.

Then clearly all wii games should be ��£20 or somthing because I can get a much better experiance on a HD console through there digital service than some of the wii's retail games?

Most downloadable games aren't as big as retail games, regardless of consoles. Personally I find that the Wii titles lower than downloadgame quality aren't worth my money. If I buy them at all, I'll buy them very cheap and second hand.

The Wii has its exclusives, but this doesn't mean that Nintendo can overcharge for games like this especially.

I think Galaxy is worth every penny because of how spectacular it is. I think NSMBW is worth ��£25 at the most. Unfortunately for me I paid almost double that for it.

Well I guess we will have to agree to disagree because I felt Mario Bros Wii was worth the price of admission, considering how many hours of play I got out of it and how varied it was compared to other DL games of the same nature.

Jimmy2000 said:
Well I guess we will have to agree to disagree because I felt Mario Bros Wii was worth the price of admission, considering how many hours of play I got out of it and how varied it was compared to other DL games of the same nature.

NSMBW is higher quality game-wise than most DL games, but it wins 0 points for originality, which is something DL games are abundant in.

Splosion Man and Braid don't get that level of acclaim despite how they were so unique and fresh, and of huge quality.

NSMBW is just another 2D Mario game that makes no effort to really push the 2D Mario series in any new directions (except multiplayer, which is severely overdue and might not even return for future titles), even though we've had that formula more than enough by now and I'd really love something fresh for the series. I'm genuinely worried we'll never get it.

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SuperLink said:
Jimmy2000 said:
Well I guess we will have to agree to disagree because I felt Mario Bros Wii was worth the price of admission, considering how many hours of play I got out of it and how varied it was compared to other DL games of the same nature.

NSMBW is higher quality game-wise than most DL games, but it wins 0 points for originality, which is something DL games are abundant in.

Splosion Man and Braid don't get that level of acclaim despite how they were so unique and fresh, and of huge quality.

NSMBW is just another 2D Mario game that makes no effort to really push the 2D Mario series in any new directions (except multiplayer, which is severely overdue and might not even return for future titles), even though we've had that formula more than enough by now and I'd really love something fresh for the series. I'm genuinely worried we'll never get it.

As long as I get new power ups and great levels spruced up graphics I'll be fine with an update every gen.
Not every game has to be a huge innovative experiance.

I'm guessing you will be skipping Donkey Kong Country Returns, Kirby and Other M?

Not every game has to be a huge innovative experiance.

Yes but one every decade or so isn't much to ask for, surely?

Because I don't feel I'll ever get that 2D Mario with a twist at this rate. It feels like it'll be following the Mario Bros 3 formula until the end of time.

Jimmy2000 said:
I'm guessing you will be skipping Donkey Kong Country Returns, Kirby and Other M?

Not sure about Donkey Kong (but that hasn't had many games so far anyway)

But if you think Kirby and Metroid look samey in the same way NSMBW is, you need your eyes checked. Those games are hugely different to previous titles in those series. Metroid blends 2 types of gameplay, and brings the 2D Metroid formula into 3D for the first time, and Kirby is the first Kirby game since the original to not have any absorb powers, and instead run on environmental gimmicks which look ingenious.

Kirby won "most innovative game of E3" from many different publications.

( Edited 17.07.2010 15:27 by SuperLink )

Twitter | C3 Writer/Moderator | Backloggery

I kind of liked the familiarity and blending of the old games in Mario bros Wii after such a long hiatus.

And no I can see the difference, it's just your argument about being other 2D games on DLC services but now your ok with it for Kirby and Metroid just as long as there a bit different, even thought they might offer a similer experiance?

I'd love to see a platformer as good/big as NSMBW on XBLA and PSN. Smilie

I don't think either game deserves success more than the other. Is NSMBW worth �£40? Depends on who you ask. As long as both games are successful (which they are), I don't care which sold the most. Smilie

Like I said, games like NSMBW help fund games like Galaxy. Smilie

Jimmy2000 said:
I kind of liked the familiarity and blending of the old games in Mario bros Wii after such a long hiatus.

But you got NSMBDS just a couple of years ago.
And I was completely ok with that, but for a game so similar to come so soon after it...

If they start work on a 2D Mario game that shakes things up a bit I'll be a very happy bunny.

And no I can see the difference, it's just your argument about being other 2D games on DLC services but now your ok with it for Kirby and Metroid just as long as there a bit different, even thought they might offer a similer experiance?

I'm not entirely happy that Kirby will be sold at full price, but hopefully it will be ingenious and unique enough for me to feel it was worth my own money.

As for Metroid, I really don't consider it to be on the same level as a download game. It's a full 3D adventure packed with CGI scenes and whatnot.

Although I kinda feel Kirby will be the better game anyway, I'm not looking forward to Metroid much for some reason.

( Edited 17.07.2010 15:35 by SuperLink )

Twitter | C3 Writer/Moderator | Backloggery

But you got NSMBDS just a couple of years ago.
And I was completely ok with that, but for a game so similar to come so soon after it...

Yerah but it was a bit of a let down that one and it was on a handheld. Kind of different.
I wasn't actually looking forward to the Wii version when i saw the screens but when i played it at a friends It just wiped the floor with the DS version.
Powerups where meaning ful in levels unlike the BIG MUSHROOM stomp through level power which was boring.
The shell was under utilized, the mini power was cool but again not really used that much.
It essentially felt more like a Mario Land than a Mario Bros.

It was just a much better game for me and being on a home console was pretty special.

Being on a handheld or a home console is irrelevant to me. I actually prefer for games I love to go handheld than the other way around, because it means I get to take them around with me.

I genuinely don't/can't understand why people think being on a TV makes the game so different.

I agree with you on the DS version powerups, but the gameplay itself really wasn't different enough for me to not feel bored after just a few worlds on NSMBW.

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