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    Sonic Colours Multiplayer Co-Op Footage

    on 04.09.2010 at 13:06 User Icon Posted by Jorge B (jb) Number of Comments Comments: 10 Number of Reads Reads: 28903
    Tag Tags: Sonic Colours, SEGA, Multiplayer, Wii, Sonic, Sonic Colours Wii
    Remember that quirky screenshot from Sonic Colours last week? SEGA have confirmed that there'll be 2 player co-op in the Wii game.

    Sonic's palette is set to expand with a nifty new multiplayer mode that's hidden away in the upcoming Wii release. According to IGN if players collect enough secret rings scattered through the main game, the bonus mode will unlock a host of challenges specific to two players.



    Work together as Sonic robots to overcome Eggman's devious obstacles using wisp abilities, and at the same time try to nab as many rings as possible.







    Over on the Sonic Blog, SEGA posted seven things you may not know about the new game:

    1) Dr. Eggman has built his park after developing a sense of remorse for his past “indiscretions”. Hmm… a likely story.

    2) At one point in an early cutscene Sonic “breaks the fourth wall” and talks directly to the gamer.

    3) SA-55, the round red robot also known as “Ergo” by fans who appeared in Sonic Unleashed will return, but slightly more jaded than before. Oh and by the way SA-55 ISN’T his name… his name is actually “Orbot”

    4) Orbot also has a counterpart this game… who we’ll be revealing next week.

    5) Tails’ “Miles Electric” handheld device that appeared in Sonic Unleashed makes a re-appearance.

    6) The boss you have already likely seen from Tropical Resort Dr. Eggman refers to as the “Big Boy”.

    7) The curly haired white Wisp is important to the Colours story and its name is…. something you’ll have to tune in next week to find out!

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    Sonic Colours (Wii)

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    Developer

    Sonic Team

    Publisher

    SEGA

    Genre

    Platformer

    Players

    2

    C3 Score
    8
    Reader Score (25 Votes)
    8

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    Joe (guest)

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    Guest User

    Whoa looks nice.
    I like the abstract look there going with in regards to how the level looks, kind of like some Mario Sunshines/Galaxy levels where it was just boxes and cubes floating in space.
    on 04.09.2010 at 17:43
      
    (◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
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    I actually can't believe how good Sonic Colours is looking.

    I honestly can't fault it for anything right now.

    One day I will be a real life anime.
    on 04.09.2010 at 17:58
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    Playing Dragon Quest IX
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     L34 Keese

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    SuperLink said:
    I actually can't believe how good Sonic Colours is looking.

    I honestly can't fault it for anything right now.


    Apart from them thinking it's not for hardcore gamers, would be funny if this turns out to be one of the best 3D sonics in agesSmilie
    on 04.09.2010 at 19:26
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    Highlight of E3: Rayman Origins
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     L34 Keese

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    Looks decent, however, lead designer Takashi Iizuka said himself that "core gamers should stay away from this game." It is viturally for kids the age of 6 to 12 years old.

    Not saying people can't play this game, but it is ment for kids....


    Mario, Mega Man and Rayman FTW!!!
    on 04.09.2010 at 21:26
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    Playing Dragon Quest IX
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     L34 Keese

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    SuperShyGuy62 said:
    Looks decent, however, lead designer Takashi Iizuka said himself that "core gamers should stay away from this game." It is viturally for kids the age of 6 to 12 years old.

    Not saying people can't play this game, but it is ment for kids....


    So was Megaman, every single mario game, the original sonics and Rayman...

    Being aimed at children isn't necessarily a bad thing as long as it isn't infantile mush like bob the builder or tiny tots etc and thankfully it looks like it isn't.
    Just looks like a Sonic game aimed at the audience it was always aimed at.
    on 04.09.2010 at 21:30
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    (◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
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    The developer clearly doesn't work in marketing. He needs to understand that the best Sonic games are the ones aimed at children.

    The appearance of the game doesn't matter to a core gamer, it's the quality of the game. According to the game developer, "Sonic 2006" would be a core game.

    So basically he's a complete idiot.

    One day I will be a real life anime.
    on 04.09.2010 at 21:55
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    Xenobladed
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     L77 K.K. Slider

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    Children aged 6-12 can be the most hardcore gamers of all Smilie
    Please give our little random review show a try;
    http://randomreviewshow.com/index.html
    We hae special effects and umm...stuff...
    on 05.09.2010 at 01:30
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    I have to blow everything up! It's the only way to prove I'm not crazy!
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     L81 Chun-Li

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    Darkflame said:
    Children aged 6-12 can be the most hardcore gamers of all Smilie

    Like that 8 year old who can play Fire and Flames on Expert with 100%?

    I bet Rush was also "aimed at 6-12 year olds", but no one's complaining and everyone loves it.
    It requires great courage to look at oneself honestly, and forge one's own path.

    on 05.09.2010 at 02:24
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    Lovin Metroid II
    Number of comments 3129

     L81 Chun-Li

    Online!

    The co-op may get a little frustrating but it certainly looks fun and interesting. Smilie

    SuperShyGuy62 said:
    Looks decent, however, lead designer Takashi Iizuka said himself that "core gamers should stay away from this game." It is viturally for kids the age of 6 to 12 years old.

    Not saying people can't play this game, but it is ment for kids....

    Same goes for Mario and Pokemon. Marketed towards kids but appeal to people much older too. Iizuka is just really bad at PR and needs to shut up. Smilie
    on 05.09.2010 at 14:44
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    Number of comments 46

     L5 Octorock

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    Smilie
    on 05.09.2010 at 22:58
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