Dragon Quest X could have Wii U Support

By Stuart Lawrence 22.06.2011 9

Dragon Quest X could have Wii U Support on Nintendo gaming news, videos and discussion

Square-Enix has consistently stated that Dragon Quest X will be released for the Nintendo Wii, but that doesn't mean they haven't considered making it for Nintendo's next generation console as well.

During a shareholder's meeting that took place today, Square-Enix CEO Yoichi Wada was asked about the logic of the plan to release the game on the Wii, since Nintendo have already announced their next console. Wada responded saying that the game must be compatible with both the Wii and Wii U, with the company already doing technical investigations on how to support the system.

In the same meeting Wada was asked if he actually expected Dragon Quest 25th Anniversary to sell, since it was made of ports of Dragon Quest 1, 2 and 3, which wada responded that the games will stay that way to celebrate the 25 years of Dragon Quest.

Thanks to Andriasing.

What do you think of Mr. Wada's comments? Would you like to see some extra functionality in Dragon Quest X on the Wii U?

Box art for Dragon Quest X Online
Developer

Square Enix

Publisher

Square Enix

Genre

Real Time RPG

Players

1

C3 Score

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European release date None   North America release date None   Japan release date Out now   Australian release date None   

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Comments

I'd much prefer them releasing it for the Wii only. Graphics probably won't be improved by much if any, so the only thing left is the Wii U controller. Doubt that there's anything mindblowing they can do with the controller if the game isn't made for it, so menus/maps and other stuff would probably get dumped on there.

Let the Wii have some more of its own (J)RPGs!! It deserves them! Smilie

Put it out on the wii U. The wii U isnt going to rocket out of the gate like the wii but Dragon quest will drive sales on the wii U in Japan.

Dragon quest was never about graphics so it will do well with minor tweaks (anti aliasing will be the biggest benefit)

Customising your character with tattoos, face painting etc to make it feel more personal. Customisable weapons and isometric dungeon co op would be fun. mini games played on the wii U controller that aids the character on screen

meeto_0 said:
Customising your character with tattoos, face painting etc to make it feel more personal. Customisable weapons and isometric dungeon co op would be fun. mini games played on the wii U controller that aids the character on screen
That's all nice stuff but it seems just a little too unrealistic to think that any developer would put that much effort into what's essentially a port of a game that has been in development for the Wii only for ages. Most of this sounds like stuff we would find in a new DQ game for the Wii U.

SirLink said:
meeto_0 said:
Customising your character with tattoos, face painting etc to make it feel more personal. Customisable weapons and isometric dungeon co op would be fun. mini games played on the wii U controller that aids the character on screen
That's all nice stuff but it seems just a little too unrealistic to think that any developer would put that much effort into what's essentially a port of a game that has been in development for the Wii only for ages. Most of this sounds like stuff we would find in a new DQ game for the Wii U.

The first few ideas were meant to be realistic implementations of the wii U that dont add much but I imagine would be easy to implement. The isometric play will definately not be developed.

I would like those ideas for a new zelda game. Coop dungeons. Doors that need two people to stand on two floor buttons but in different parts of the dungeon.

meeto_0 said:

The first few ideas were meant to be realistic implementations of the wii U that dont add much but I imagine would be easy to implement. The isometric play will definately not be developed.

I would like those ideas for a new zelda game. Coop dungeons. Doors that need two people to stand on two floor buttons but in different parts of the dungeon.


So something like the "coop" in Majora's Mask with Kafei, just much more developed and in-depth? Definitely sounds cool on paper, though I'm not sure if a traditional Zelda game would be a good fit for that. Something along the lines of Four Swords on the other hand, I could see that working very well.

( Edited 22.06.2011 14:57 by SirLink )

Dave (guest) 22.06.2011#6

There should be two versions.

Remember how some Gameboy color games got extra content when played on a Gameboy Advance? Same thing could be done here as long as they make DQ X a double layer Wii Disc!

EdEN said:
Remember how some Gameboy color games got extra content when played on a Gameboy Advance? Same thing could be done here as long as they make DQ X a double layer Wii Disc!
I was thinking about that possibility but I'm fairly certain that a RPG with a huge world and all that stuff is already taking up a huge chunk of a dual layer Wii disc. If something like that is possible, that would be awesome though. Smilie

Mr Bibbles (guest) 26.06.2011#9

WiiU only, Give a reason to buy the WiiU at launch unlike the 3DS Smilie

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