You can't remove the save data for Resident Evil: The Mercenaries 3DS. Capcom's reasoning? The arcade feeling.
Earlier this week it was discovered that players are unable to reset the game data in the upcoming Capcom action game - clearly marked out in the instruction manual. Simply put, if you were to pick it up second hand, you wouldn't be able to start afresh.
Capcom have since responded to the outburts from fans and potential owners, by exclaiming that the game is supposed to be like an arcade fighting game, and that the team had "designed the save system to work with the arcade type of gameplay".
The nature of the game invites high levels of replayability, encouraging fans to improve mission scores. The save mechanic ensures that both original and unlocked game content will be available to all users. Secondhand game sales were not a factor in this development decision, and we hope that all our consumers will be able to enjoy the entirety of the survival-action experiences that the game does offer.Q. Is it true that the game can only be played through once?
A. No. This is not true. Resident Evil: The Mercenaries 3D is a non-linear experience where there is no set end to the game. It is a score attack game and progression is defined as improving upon previous high scores. Players can replay each mission as many times as they like to continually challenge themselves to improve.Q. Does the inability to reset the save game data mean that those purchasing a secondhand version of the game will have content missing?
A. Resident Evil: The Mercenaries 3D consists of 30 time-based missions, through which the player unlocks skill upgrades as they progress through the game. Anyone purchasing a copy of the game secondhand would have access to all the missions and skills that the original owner unlocked, in addition to the content that was available to the original user.