Rumour: Could Nintendo be Developing a Dual-Analogue 3DS?
on 23.08.2011 at 13:52
Posted by Jorge B (jb)
Comments: 37
Reads: 4601
Tags:
3DS, Rumour, Nintendo, Circle Pad, Dual Analogue, Nintendo, PSVita, 3DS Rebrand
Posted by Jorge B (jb)
Comments: 37
Reads: 4601
Tags:
3DS, Rumour, Nintendo, Circle Pad, Dual Analogue, Nintendo, PSVita, 3DS Rebrand Related Stories
Today at Nintendo Miyamoto sneezed and one of the Mario designers broke a nail, but something even greater maybe afoot at the Kyoto home of Wii and 3DS - a possible 3DS hardware revision according to rumours that began circulating the interwebs earlier today.
According to anonymous sources speaking to 01.net, Nintendo have been hard at work putting together a new look 3DS - and it's not a purely cosmetic change either. Apparently there'll be a second analogue stick (circle pad) on the right akin to your modern game controller, and for early adopters Nintendo would supposedly introduce a bolt-on one (for around £7/$10).
One of the reasons the 3DS has a single analogue stick is apparently due to trying to bring the new machine to market early - and before the impending release of the PSVita in 2012.
The report also suggests that the early price reductions may have partially been a move to shift stock for the current model before a "relaunch" - trying to break away slightly from the 3D and DS image.
01Net has been previously reliable in breaking news about the Wii U's controller design and the PSVita.
What do you think about the possible dual-circle pad 3DS design?
Do you think Nintendo would go down the re-branding/new model route so soon after launch?
Would a secondary analogue stick/circle pad make sense?
Reply to this Topic
This is an art attack!
6281
Podcast Editor
You wouldn't need action buttons on the left side. Games that use the touch screen to aim/move the camera around, require you to use your right hand anyway, to hold the stylus (if you're right-handed), so you can't even use the action buttons. Kid Icarus uses the L and R buttons to shoot, just like Metroid Prime Hunters and other games with a similar control set up.
Why would you need another d-pad? No controller has had two d-pads before, because it only needs one.
I swear I'm dreaming right now. This is absolutely ludicrous. I find it impossible to believe how any one can put up with buttons over the choice of an analogue. It's just impossible.
Buttons are separated and cause disjointed movement, instead of smoothness. This makes it hard to move diagonally, since you have to move your thumb so it holds two buttons at the same time. For this it makes it less responsive, by far, than a quick movement of the smooth and precise analogue stick. They don't have any give either, with an analogue I can push a little bit and the character will move a little. With buttons, you just press it and you haven't got a range of different movement speeds or anything.
Even Nintendo advertise the analogue stick as something superior and claims it's more precise, because it is. That's why it was invented...
So you'd be fine if the 3DS had no analogue at all then? I mean the DS only had a d-pad, and that was fine throughout the systems life, so no need to improve it with an analogue then?
( Edited 24.08.2011 11:18 by Marzy )
Why would you need another d-pad? No controller has had two d-pads before, because it only needs one.
I swear I'm dreaming right now. This is absolutely ludicrous. I find it impossible to believe how any one can put up with buttons over the choice of an analogue. It's just impossible.
Buttons are separated and cause disjointed movement, instead of smoothness. This makes it hard to move diagonally, since you have to move your thumb so it holds two buttons at the same time. For this it makes it less responsive, by far, than a quick movement of the smooth and precise analogue stick. They don't have any give either, with an analogue I can push a little bit and the character will move a little. With buttons, you just press it and you haven't got a range of different movement speeds or anything.
Even Nintendo advertise the analogue stick as something superior and claims it's more precise, because it is. That's why it was invented...
So you'd be fine if the 3DS had no analogue at all then? I mean the DS only had a d-pad, and that was fine throughout the systems life, so no need to improve it with an analogue then?
( Edited 24.08.2011 11:18 by Marzy )
@Marzy - Yes. :P
1573
L63 Shiek
One analogue stick is fine, the N64 controller only had one analogue stick, no one complained about that. The Nunchuck+Wiimote combo only has one analogue stick, that worked fine too.
I know you're on about games that require you to use both the Circle Pad and stylus at the same time, but even if the 3DS had two circle pads to achieve better left handed support, I wouldn't be able to move my character around with the right stick.
This is because I'm so used to controlling my character with the left stick and the camera with the right one. I'd much rather them just use the left stick for moving characters and the action buttons for aiming. Or they could bring out a thumb stylus of some sort that actually feels comfortable and works.
( Edited 24.08.2011 18:54 by Mush123 )
I know you're on about games that require you to use both the Circle Pad and stylus at the same time, but even if the 3DS had two circle pads to achieve better left handed support, I wouldn't be able to move my character around with the right stick.
This is because I'm so used to controlling my character with the left stick and the camera with the right one. I'd much rather them just use the left stick for moving characters and the action buttons for aiming. Or they could bring out a thumb stylus of some sort that actually feels comfortable and works.
( Edited 24.08.2011 18:54 by Mush123 )

This is an art attack!
6281
Podcast Editor
I'm not getting involved in this topic any more. My mind is officially completely blown.
Thanks for the discussion.
( Edited 24.08.2011 19:07 by Marzy )
Thanks for the discussion.
( Edited 24.08.2011 19:07 by Marzy )
Games? Games!? Gaaaaaaames!?
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L16 Chibi
Ok, now that I have my sanity back to some extent, saw this article the other day before these rumors started circulating. This is taken from Iwata Asks. There are other sites that quoted this, saying that this may be proof of not getting a revision in the future. I assume, from Nintendo's standpoint,they were hoping as much as possible to mimic the Wii's success and have no revision at all. That leaves R&D to work on other things.
It would make more sense to me to make an attachable extra thumbpad than it would to make a whole revision, and then bundle that thumbpad with some high profile release (Metroid?) that would use it. Much the same way the Wii motion plus was marketed. No mega hardware revision for people to cry about and more bang for your buck.
Iwata: The first thing (Nobuo) Nagai-san, who's in charge at the Uji plant, said to me when he looked over the designs for Nintendo 3DS before mass production began was "This time it's fully packed right from the start."
Sugino: Oh, really? (laughs) But he was right. That's why we don't have any short-term plans for creating a more compact version of Nintendo 3DS like we did with Nintendo DS Lite. (laughs)
Iwata: Yeah. (laughs) When making Nintendo 3DS, we used all our tricks for Nintendo DS Lite and more for cutting down on size right from the start.
Sugino: Oh, really? (laughs) But he was right. That's why we don't have any short-term plans for creating a more compact version of Nintendo 3DS like we did with Nintendo DS Lite. (laughs)
Iwata: Yeah. (laughs) When making Nintendo 3DS, we used all our tricks for Nintendo DS Lite and more for cutting down on size right from the start.
It would make more sense to me to make an attachable extra thumbpad than it would to make a whole revision, and then bundle that thumbpad with some high profile release (Metroid?) that would use it. Much the same way the Wii motion plus was marketed. No mega hardware revision for people to cry about and more bang for your buck.
I R EPISTROPHONOMUS!
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L95 Pitt
Marzy said:
Indeed, you never said that. I don't even know why I wrote that, sorry. Still, your settling for less, when you can have better, which still doesn't make sense to me.
I have no idea why they invented dual-analogue controls. Everyone was happy with buttons, so what a pointless invention that was... (sarcasm)
Well, you say you don't care. I guess we'll leave it at that. It's just one of those thing I'll never get my head around, but I don't want to make a big deal out of it or sound like a jerk.
Indeed, you never said that. I don't even know why I wrote that, sorry. Still, your settling for less, when you can have better, which still doesn't make sense to me.
I have no idea why they invented dual-analogue controls. Everyone was happy with buttons, so what a pointless invention that was... (sarcasm)
Well, you say you don't care. I guess we'll leave it at that. It's just one of those thing I'll never get my head around, but I don't want to make a big deal out of it or sound like a jerk.
It's all good, man. No harm done

~Getting on C3's massive tits since 2K5.~
5528
Moderator
One analogue stick is fine, the N64 controller only had one analogue stick, no one complained about that.
And thank goodness those days are long gone. One analogue stick is not fine. Are we still in 1996? On a handheld it's accepted because of the form factors limitations, but if they can throw another stick on there, then why not?
Why does the PS Vita have two sticks? Because no one was happy with the PSP's one.
@Marzy - Yes. :P
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L63 Shiek
Jacob4000 said:
if they can throw another stick on there, then why not?
if they can throw another stick on there, then why not?
I don't see how it's possible to fit another stick on it, where would they put the power button?
( Edited 25.08.2011 07:14 by Mush123 )

5528
Moderator
Mush123 said:
I don't see how it's possible to fit another stick on it, where would they put the power button?
Jacob4000 said:
if they can throw another stick on there, then why not?
if they can throw another stick on there, then why not?
I don't see how it's possible to fit another stick on it, where would they put the power button?
The placement of the power button is hardly an obstacle. Heck, they could even get rid of it entirely and make the home button multipurpose.
Future Noir
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Poopin'
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L85 Ganon
Yeah, I'm sure these rumours are false.
I'd guess at an even quicker than usual hardware revision, though, due to the lagging sales.
I'd guess at an even quicker than usual hardware revision, though, due to the lagging sales.
IANC said:
Dude yuor totally awesome. And i won't be killing you anytime soon.
Dude yuor totally awesome. And i won't be killing you anytime soon.
Nearly ungrounded... Thank the Lawd...
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Jacob4000 said:
I don't see how it's possible to fit another stick on it, where would they put the power button?
Mush123 said:
[quote]Jacob4000 said:
if they can throw another stick on there, then why not?
[quote]Jacob4000 said:
if they can throw another stick on there, then why not?
I don't see how it's possible to fit another stick on it, where would they put the power button?
The placement of the power button is hardly an obstacle. Heck, they could even get rid of it entirely and make the home button multipurpose.
[/quote]
The easiest thing to do would probably be to put the power button under the d-pad. That wouldn't really work if they released an attachable analogue stick for the first wave of 3DSs, but thats a crappy idea anyway.
On November 21st (in North America), you'll know where to find me... knee deep in empty styrofoam ramen noodle cups, swinging a Wii remote+ around with my massive arms I will have developed from playing Skyward Sword for 20 straight hours...
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Don't worry people, to soften the blow Nintendo are offering 3 headache-inducing virtual boy games on VC.
Acoustic Original with Vocals || Dani California Jam || Funk Guitar Solo aka TheStratMan Hallelujah[Cover] by Tomas Barry
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