Super Mario Flash Game Crams Levels into a Single Screen

By Jorge Ba-oh 26.04.2012

Super Mario Flash Game Crams Levels into a Single Screen on Nintendo gaming news, videos and discussion

A solo developer recently took on a challenge to create a Flash game in 48 hours. The result? A condensed Super Mario Bros.

Getting the classic Mario look and physics just right is a tricky feat on any development platform, especially in Flash and under a strict project time. That didn't stop Sweedish chap Johan Peitz from crafting a comprehensive version of the Nintendo platformer into single screens - a snapshot of all the different environments of the game as standalone puzzles.

A Super Mario Summary is my entry to the 23rd Ludum Dare 48 hour game development challenge. I tried to recreate every level in the original Super Mario Brothers game, but on a single screen each. The result is a puzzle platformer where you need to combine reflexes, timing, and clever thinking to succeed.

Try the Super Mario Summary game on Peitz's website, here.

Box art for Super Mario Bros.
Developer

Nintendo

Publisher

Nintendo

Genre

2D Platformer

Players

2

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  9/10 (18 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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