Lack of Playable Peach in Mario Wii U Still Due to Unified Character Abilities

By Jorge Ba-oh 26.11.2012 15

Lack of Playable Peach in Mario Wii U Still Due to Unified Character Abilities on Nintendo gaming news, videos and discussion

Masataka Takemoto has responded to fans questioning the absence of a playable Princess Peach in New Super Mario Bros U.

When the original New Super Mario Bros. Wii introduced co-operative play, fans had hoped for a spiritual sequel to NES classic Super Mario Bros 2., where Princess Peach was a playable character.

Back in 2009 the creator of the series, Shigeru Miyamoto, answered the lack of secondary characters like Princess Peach, Princess Daisy and Wario - it was due to the team wanting "every character to play the same way".

The same now applies to New Super Mario Bros U. Players can take on the role of customisable Mii in certain situations, but alas can't float along with Princess Peach. The reason being the same as before, as director Takemoto discussed in the latest issue of Games™:

In Super Mario Bros 2, Princess Peach had her own unique moves and animation. In this series, we want all the players to have the same moves and animations as Mario, and Princess Peach isn't suited for that.

Should the New Super Mario Bros series have more unique abilities for each character, or stick with the unified one-fits-all approach?

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Crock of crap. I hate the Toads. No excuses for more than one of them.

This is still total bullshit. Luigi's own abilities are taken away to make gameplay the same, why can't Peach's or Wario's? Miyamoto is just talking out his ass this time like all times.

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SuperLink said:
This is still total bullshit. Luigi's own abilities are taken away to make gameplay the same, why can't Peach's or Wario's? Miyamoto is just talking out his ass this time like all times.

It wasn't wasn't Miyamoto this time. Smilie Read closely.

Tbh, I never understood all the rage about the Toads. If they play exactly the same anyway, what's the point in extra character especially if they make no sense in the first place. Why would Peach rescue herself? Why would Wario or Waluigi help their rivals?

( Edited 26.11.2012 21:32 by SirLink )

SirLink said:
SuperLink said:
This is still total bullshit. Luigi's own abilities are taken away to make gameplay the same, why can't Peach's or Wario's? Miyamoto is just talking out his ass this time like all times.

It wasn't wasn't Miyamoto this time. Smilie Read closely.


He's been brainwashed clearly Smilie

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Wouldn't it be a little bizarre to play as the character who gets kidnapped? Instead they should let us play as Wario and... Daisy? I dunno. Just a random thought.

Having the Toads never bothered me, but I've never played NSMBW with more than two people, so yeah. Smilie

Mush said:
Wouldn't it be a little bizarre to play as the character who gets kidnapped? Instead they should let us play as Wario and... Daisy? I dunno. Just a random thought.

Having the Toads never bothered me, but I've never played NSMBW with more than two people, so yeah. Smilie

Ninja edit saying the same thing before you. I win. Smilie

It's just very dull when, the Mario cast is full of colourful loved characters and they stick you with recolours. Even if their abilities were identical, people would love playing as Wario simply because they love him. Same with Peach, and etc. She'd be a hit with certain demographics, that can't be denied.

(also I could invoke a debate about general uber-traditional misogynism in Mario games here
(with a popular series like Mario it's very noticeable and concerning)
but I won't)

( Edited 26.11.2012 21:58 by SuperLink )

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It would be quite interesting to take on certain levels as Peach perhaps, so you'd have to essentially unlocked parts of the castle before Mario and co can progress through. Could even do a decent co-op out of it...

Cubed3 Admin/Founder & Designer

Isn't this the same thing they said about it with the demo last year only last year Wario was mentioned as well?

Anyway, I'd rather them focus on using different music first, NSMB's got a little too samey.I liked it at first, and thought it was clever with different enemies reacting to the "bah" sounds, but it's gotten to the point where I just play it with the volume off.

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Amlani (guest) 26.11.2012#10

There's nothing wrong with having characters with different abilities and animation. The Donkey Kong Country series has proved this, with Dixie Kong particularly.

Or, you know, they could actually give the characters some different abilities... 

Return to Dreamland did it beautifully. They could even take it one step further by creating an additional co-op mode that requires the characters to work together using each one's unique abilities to make it all the way to the goal.

It's totally possible to make the characters slightly different and individual from one another and still design the levels in a way that each one can complete it, but different characters can succeed in different areas. I believe it was called Super Mario Bros. 2. Smilie

Like video game music?!
>
Do a Barrel Roll!<

Exactly. SMB2 is such an overlooked game by Nintendo.

The past 4 2D Marios have been the same old stuff. What happened to new styles with each game? Why don't they take leaves out of the more quirky Mario Land games?

Before anyone says anything, I know Mario is never about story, but come on, the repeated Peach gets kidnapped plot is boring and tiresome. Fuck, have Daisy get kidnapped again to let Peach in the character list if they don't wanna stretch their imagination a bit. There's a huge lack of effort here.

@Az

I think the main problem is that not SMB2 nor the Mario Land games were directed or heavily influenced by Miyamoto, they stand out simply because they lack his direction, he's honestly the one keeping Mario so painfully samey.
He refuses to use Daisy or Wario in his Mario games because they're not his creations, the fact that he apparently dislikes Toads and yet refuses to use other playable characters implies to me that he doesn't even think any other characters exist!

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Azuardo said:
Exactly. SMB2 is such an overlooked game by Nintendo.

Are we talking about the western version of SMB2 here? It was a good game, but just a reskin of an old Famicom game. Out of all the SMB games, the 3rd has to be my favourite. Unless I can say that  Super Mario Allstars + SMW is my favourite? Smilie Played the shit out of that game on my SNES.

I don't really mind the toads but it's annoying how easy it would be to add characters, yet were stuck with the same old shit. The game looks like the best game outta the NSMB series but still, stuff like this really makes the mario series look so stale with the same music, characters etc.
It could be so much better but they just don't think >.>

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