Curious about those demo play limits on the Nintendo Wii U and 3DS? These limitations are set by publishers.
Players who access the Nintendo eShop system to download demos for top releases may notice that there is a varying number of times you can give each game a go.
For example the demo of Rayman Legends can be played 30 times, whilst Sonic & Sega All-Star Racing: Transformed is just half that at 15.
Limited tries across games is something not applied to PlayStation 3 or Xbox 360 demos.
Speaking to EuroGamer, Nintendo confirmed that "each publisher has the opportunity to decide how long demos will stay on the eShop, and how many times consumers can play them before they expire".
Once you go above the allocated limit, the system takes you to the relevant eShop page to purchase the download edition. Simply reinstalling the demo won't work either, as the Wii U keeps the play tally for each game even if removed.
What do you think of the limitations on Nintendo eShop demos - should these trial downloads be restricted to a small number of plays or does it help do the job in simply enticing players to buy the full deal?