Toki Tori 2 Developer Reveals Reasons for the Game's Delay

By Az Elias 06.02.2013 2

Toki Tori 2 Developer Reveals Reasons for the Game

The developers of Wii U eShop puzzle platformer Toki Tori 2 have revealed the reasons for the game's delay, which saw it missing release before Christmas.

On Two Tribes' website, the team talks about new puzzle ideas cropping up just days before Toki Tori 2 was due to be submitted to Nintendo for its pre-Christmas release. But with new puzzles being added so late on, it became clear that it was unnecessary to be pushing for a Christmas release when they were under no pressure from any publisher to get the game out in time. After telling Nintendo they wouldn't be meeting the deadline, Two Tribes was happy to learn of Nintendo being so supportive and understood the team's goals.

Upon going back and replaying the game through, Two Tribes believed Toki Tori 2 to be "very ugly" and would not have been able to ship it in the state it was in. Through the following weeks of testing, more problems came up. In this time, a number of improvements and changes have been made to the game.

In their desire to create a more open world game, it was deemed to be a "design nightmare" and would have been hard for novices to understand. The various paths and open world aspect still remains intact, but is now much more user-friendly for beginners. Graphics were improved drastically, adding in more artistic backgrounds to give a feel for where players are during the game, and frames per second have been increased from 30 to 60, much to the team's delight.

A lot of testing has been undergone, with Two Tribes getting feedback from people that have had day-long sessions with the game to "ensure everyone will have a great experience."

Box art for Toki Tori 2+
Developer

Two Tribes

Publisher

Two Tribes

Genre

Puzzle

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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Well, at least they didn't say, "We were going to make it a Wii U exclusive, but decided to release it for Xbox 360 and PS3 too. So we delayed it until the other two versions are ready for release." Smilie Smilie

( Edited 08.02.2013 04:27 by MechaG2 )

Chance favors the prepared mind.
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They're also a much smaller development studio where the upper heads put their hands in the dirt with the lower heads when it comes to making the game, so unlike Ubisoft, such a decision would be unlikely to happen in the same fashion. They can't have as many games in the pipeline at the same time so it's unlikely that they would delay it further down the line, because they surely need that source of income. We know from our last interview with them that they have more projects in the pipeline for the Toki Tori 2 engine, so with the engine already running on Wii U, it shouldn't be too complicated for them to move their assets onto Wii U and finetune any next project they have so we can have it on Wii U as well.

Cubed3 Limited Staff :: Review and Feature Writer

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