Shadow of the Eternals Misses Kickstarter Goal for the Second Time

By Jorge Ba-oh 24.08.2013 7

Shadow of the Eternals Misses Kickstarter Goal for the Second Time on Nintendo gaming news, videos and discussion

Shadow of the Eternals has not met its Kickstarter goal for the second time, but the project is set to live on.

The campaign came to an end this morning, and despite receiving almost 6,000 pledges, missed the target by a significant amount. The studio, Precursor Games, originally aimed for US $1.5 million in funding, but after failing once, attempted a second Kickstarter with a more achievable $750,000 target.

Despite the more realistic goal, the campaign ended with only $323,950 raised - less than half.

Precursor thanked fans in a parting blog post, noting how in a week's time the Shadow of the Eternals community "Order" forums will be upgraded and that the team "intend to pursue other avenues with the ultimate goal of having our games come to fruition".

Do you wish to see Shadow of the Eternals reach the retail gate in the future - why do you think funding hasn't been successful?

Box art for Shadow of the Eternals
Developer

Precursor

Publisher

Precursor

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date TBA   North America release date TBA   Japan release date TBA   Australian release date TBA   

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Surely even prospective publishers will have seen the two failed attempts and decided to close the door on the idea?

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses
Our member of the week

With the project then supposedly coming to PS4 as well, and not even as a Nintendo exclusive title anymore, at least on the console side of things (the game has been planned for PC as well all along), I don't see Nintendo being as supportive of the project as they may have been before.

Maybe if they were willing to bring it as a true Wii U exclusive, Nintendo could step in. That kind of mature game is exactly the kind of exclusive Nintendo needs for their Wii U to sell.

Cubed3 Limited Staff :: Review and Feature Writer

I still think Nintendo had darned good reasons not to step in and publish the game. They could have easily made it an official ED sequel, but something held them back.

Could it be Precursor games being only a shadow of the Silicon Knights that made Eternal Darkness (with Nintendo's help)? I could point out all the problems of the studio, but I feel like I don't even have to. Everybody knows it. Some just loved ED so much that they refuse to accept it.

Adam Riley said:
Surely even prospective publishers will have seen the two failed attempts and decided to close the door on the idea?

I was thinking the same thing. At the very least, the publisher is going to try determine why the game (as it is now) isn't garnering a lot of support from consumers.And then the publisher will make changes.

TAG: That American Guy

"If it is possible, as far as it depends on you, live at peace with everyone." Romans 12:18

There aren't enough unique games like this on consoles so it'll be a shame if this doesn't get anywhere just because of Silicon Knight's ruined rep.

Darkflame (guest) 27.08.2013#6

 I could point out all the problems of the studio, but I feel like I don't even have to. Everybody knows it. Some just loved ED so much that they refuse to accept it.

No please do point it out.
Because all I have seen is accusations and completely evidence-less rumors about miss spent funds.
(oh, and the child-porn thing from someone working there - who was fired straight away).

Come to think of it, the negative press was all about SK anyway. Only Precursor by association. The main guy accused isn't even running Precursor. 

The only negative thing we now for sure is SK's last two games where ill-recieved hack and slash games.

Darkflame (guest) 27.08.2013#7

Stupid internet.

90% of the discussions about this weren't even about the game. "Guilty till proven innocent" was the normal attitude.

Poor team. They clearly worked pretty darn hard for this shot.

--

As for Nintendo/PS4.....of course they added PS4. Nintendo fans wernt supporting it enough, so they added more platforms. Makes perfect sense for a developer struggling to raise money.

Nintendo didnt want to pay for ED2 anyway - we would have got it a lot sooner if they did.

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