Aonuma Talks New Wii U Zelda and Influences

By Jorge Ba-oh 10.09.2013 4

Aonuma Talks New Wii U Zelda and Influences on Nintendo gaming news, videos and discussion

Zelda producer Eiji Aonuma has gotten around lately, re-iterating how the upcoming Legend of Zelda titles are helping fuel the big Wii U project.

Wii U owners are in for a Hylian treat as there'll be two Legend of Zelda games on the way - The Wind Waker HD this October, plus an untitled Wii U project hopefully within the next few years - or so.

When quizzed by IGN this week, Aonuma noted how using the GamePad is "almost like a GPS controller" and how he would like to "take that mechanic and implement it in the WIi U game". It's not confirmation that Link would return to being in a boat, however "we're going to be travelling around in the adventure", he said, expressing how the WIi U controller "can allow us to make that as smooth and enjoyable an experience" for the player.

He also teased how in the Nintendo 3DS game, A Link Between Worlds, the "brand new elements" are "bleeding over into the development on Wii U".

I think it's a Zelda that incorporates some of the elements that players have come to love in the series and want to see, and also marrying them with new technologies and some new play styles from A Link Between Worlds. It's all coming around full circle. It all ties in together.

As for the theme or style, the team aren't going for a specific target audience or gender in the Wii U project, but trying to "find that balance, where the game appeals to a wide audience".


 

What are you hoping Aonuma and the Legend of Zelda team bring to the next Wii U title?

Box art for The Legend of Zelda: Breath of the Wild
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Nintendo

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Nintendo

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Action Adventure

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1

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If it has to appeal to a wide audience, it better not have a cartoony style again...

Darkflame (guest) 10.09.2013#2

Just focus on exploration. Not enough linear disaster like Spirat Tracks.
Even SS lost a lot of the exploration that made earlier games so good.

Yea a nice big open world. Travel by horse on land and a boat on water. I wouldn't mind another cartoony look. In HD, any style is bound to look fantastic for Zelda.

Darkflame (guest) said:
Just focus on exploration. Not enough linear disaster like Spirat Tracks.
Even SS lost a lot of the exploration that made earlier games so good.

Even though Spirit Tracks was linear I didn't find it all too bad. Still quite a good puzzle solving game, albeit a little easy.

I have faith that Nintendo will deliver a great Zelda game for the 3DS, OoT looked great and played well too, so i am sure that if they built something from the ground up then it would be just as good!

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