Blok Drop U Creator Talks HTML 5 Development

By Jorge Ba-oh 15.01.2014 2

Blok Drop U Creator Talks HTML 5 Development on Nintendo gaming news, videos and discussion

The developer of BLOK DROP U, Michael Aschenbrenner, recently discussed how the project came together using the Nintendo Web Framework.

The Nintendo-developed engine uses HTML5, together with Javascript, CSS and Nintendo's own APIs to create projects for Nintendo's system with minimal resources required for studios, or solo creators, to get started.

In an interview, Aschenbrenne notes how "most of the code is natural HTML5" but there are some situations where specific functions from the framework are required. He expressed how working on Wii U was "easier than I anticipated".

The Wii U exclusive is expected to hit the US eShop during Q1 this year for $1.99, with the game already submitted to Nintendo of America. A PAL release is planned for Q1 or Q2 2014. In addition Aschenbrenne is planning a number of free content in two drops - 20 stages "20 FREE new stages in Q2/Q3 2014, with a final batch of 30 FREE additional stages in Q4 2014".

What are your thoughts on the BLOK DROP concept?

Box art for Blok Drop U
Developer

RCMADIAX

Publisher

RCMADIAX

Genre

Puzzle

Players

1

C3 Score

Rated $score out of 10  4/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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Comments

Like the sound of this - HTML5 and JS = WIN. Really want to consider starting up a C3 Games Studio in the future lol.

Cubed3 Admin/Founder & Designer

I appreciate HTML+JS being mentioned. It annoys me "html5" is often used as a catch all term to mean both (and WebGL and any other web tech they feel like).  Its usefull to have terms separately referring to the markup (HTML5) and the code that manipulates it (JS).

Anyway, I am guessing this game uses Box2D physics? Just about everthing like this does Smilie
Also I am now wondering how hard it will be to get my online adventure game engine working on WiiU..hmmm...

( Edited 16.01.2014 11:05 by Darkflame )

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