Junichi Masuda has commented on the changes in gaining experience in the latest Pokémon games on 3DS, X and Y.
In the latest pair of Pokémon adventures, there's an optional tweak with the Exp. Share item that makes it relatively easier for trainers to train and raise their critters. Instead of having to continue switching out beasts in battle, those who don't participate still receive a portion of experience earned. There's even experience earned for catching wild Pokémon.
Speaking to GameInformer, director Masuda described the team's ambitions to see players "raising lots of Pokémon", which fed into the decision to shake up the way Exp. Share works. "Of course, we also made it so players could turn off the Exp. Share and still enjoy the game if they wanted to," he said.
To Exp. Share or not - how do you train your Pokémon?