E3 2014 | Nintendo has Plans for Both 2D and 3D Metroid Games

By Jorge Ba-oh 13.06.2014 3

E3 2014 | Nintendo has Plans for Both 2D and 3D Metroid Games on Nintendo gaming news, videos and discussion

Samus? Nintendo hears your distress calls, with plans to hopefully reveal more details about upcoming Metroid games soon.

It's been some time since Nintendo dabbled in space-exploration, with the latest efforts being Metroid Prime 3: Corruption in 2007 and the Team Ninja-developed Metroid: Other M back in 2010.

Speaking to Kotaku at E3 this week, Nintendo's Shinya Takahashi acknowledged that Nintendo have "two different types of Metroid games" and the team wants to "take care of both of these styles of play." Despite a lack of anything Metroid related at E3, Takahashi hopes that "at some point in the near future we'll be able to share something about them."

Which style of Metroid do you prefer, 2D or 3D?

Box art for Metroid: Other M
Developer

Team Ninja

Publisher

Nintendo

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  4/10

Reader Score

Rated $score out of 10  8/10 (33 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Comments

Darkflame (guest) 13.06.2014#1

Just let Samus explorer a planet. Give it the normal organic esq style/Farscapey visual style.
Use the Xenoblade knowledge you are (probably) already using for Zelda and you got a solid base already.
Chuck in some actual bountry hunting, and some new weapon types (say, stuff like Gravity, Poison, Madness) as well as new combination effects (Beam gravity on an object everythings attracted too it, beam gravity on a enemy and the other enemys go smashing into it).

Visor wise is the only thing I think could have a major revamp. Rather then discrete spectrum pieces ("X-ray" "Inner Red" ) like before, have the whole electric magnetic spectrum viewable, and a slider bar on the touchscreen showing how that translates to the colors we can see.
Yeah, behind the scenes this will be fancy HDR color maps and physical light mapping stuff - but for the player it will just be pretty color awesomeness they can control to see different things Smilie

Oh, and finally, it turns out that Alex Rovas is Samus distant ancestor, and Samus ends up fighting Cthulu.*

*I might have got carried away with that one.


 

kingdom (guest) 14.06.2014#2

^this

Not my vision but it will do.

Sounds good.

Trippy!

Get to work retro.

Haha nice Eternal Darkness reference DarkFlame. The visor & weapons ideas aren't bad & I've always felt they should explore her bounty hunting aspect more. Make it a way to earn in game currency so you'd have to buy upgrades instead of just finding them.

Keep exploration & secret discovery of course but make it feel like she has to pay her bills as well, that gunship doesn't refuel itself you know lol.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

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