Yeah that's BS. How is that a lot of worked on the Wii U and it wasn't as much work on the Wii to emulate NES and SNES, huh? You'd think it would be tougher to tighten the emulator on a weaker hardware right? As for the Wii U Gamepad compatibility, it seems it's just a matter of flicking a switch that tells the OS to output what's on the TV to the Gamepad as well, so how's that so complicated over how it was on the Wii?
Either that guy is lying or they're complicating things themselves for no valid reasons, I don't know. By a year or two into the wii's lifespan, hackers had already developped solid homebrew emulators that emulated the whole catalogue of the NES, SNES, Megadrive, Master syster (and maybe others, I can't remember off the top of my head how far each emulator was by then, but those I'm sure existed and worked well already). You're the MAKERS of the NES and SNES, you should know the innards and workings of the original hardware better than hackers right? Why are you struggling so much with your own stuff Nintendo ?
Sonic_13 said:
jb said:
Nintendo Network account, VC games tied to each account.
Virtual Console games (and any eShop purchases) are already tied to your Nintendo AccountEDIT: I interpreted this as you suggesting Nintendo should do this. If you were stating this as a fact, not a suggestion, then please ignore my comment.
He didn't mean it that way. And no, the games are not tied to your NNID, they're tied to your system.You can't log onto another system with your NNID and password to play your catalogue of digital games, can you? That's what JB was suggesting. Your NNID is onto your 3DS and Wii U yet your Wii U VC games, which are out on the 3DS as well, aren't accessible on your 3DS. That's what JB was suggesting that they should do. Basically what sony has been doing for years across PS3 and PSP, a generation of consoles ago
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( Edited 17.06.2014 09:33 by RudyC3 )