Shigeru Miyamoto's influence within Hyrule Warriors helped shape the game's look and feel.
In an interview with The Legend of Zelda series producer Eiji Aonuma, he noted how the game was originally set to be "closer to a Zelda game than a Dynasty Warriors game", with "boss battles in the dungeons and [having] certain characters in the game."
However, Miyamoto stepped into the development cycle and urged the team to bolt on Zelda to the Dynasty Warriors experience, rather than the other way round. He "up-ended the tea table" in a now traditional Miyamoto form.
Team Ninja's Yosuke Hayashi felt that the project needed to "strike that balance of making a game that Zelda fans will enjoy" that was different from a traditional series outing without "losing Zelda fans."
Up until the end of development the team continued to add elements to strike that happy medium between The Legend of Zelda and Dynasty Warriors.
How do you feel with the way Hyrule Warriors has turned out?