Nintendo Seeking Lead Graphic Engineer for Next-Generation Console

By Jorge Ba-oh 21.10.2014 5

Nintendo Seeking Lead Graphic Engineer for Next-Generation Console on Nintendo gaming news, videos and discussion

Nintendo are currently seeking a Lead Graphic Engineer for next-generation console development.

A job listing details the role, for a position at the company's Redmond offices, which includes evaluation of graphics performance/solutions, architectural improvements in the industry and working with external SoC vendors as the Nintendo focal point for graphics GPU architecture.

Nintendo are always in the process of working on new technologies/hardware, so the role doesn't come as a surprise.

Description of Duties

  • Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo's game console SoCs. The graphics architect plays a key role in determining the SoC architecture. The job responsibilities are:
  • Evaluate HW graphics (GPU) offerings from SoC solutions available in the market based on performance, power, and silicon area.
  • Evaluate the performance of the SoC solutions for both proprietary and standard graphics APIs.
  • Determine workloads and simulation models for both performance and power characteristics of GPUs.
  • Keep track of GPU architectural improvements in the industry and devise strategies to incorporate them for future Nintendo gaming platforms.
  • Act as the graphics architectural evangelist working with global Nintendo teams for future and on-going programs.
  • Work with external SoC vendors as the Nintendo focal point for graphics GPU architecture.
  • Should be prepared to work through architecture, design, validation, and bring-up stages of SoC design in cooperation with internal and external teams.
Summary of Requirements
  • The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.
  • Low power and SoC design experience would be a plus.
  • The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.
  • A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering.
  • 5+ years of lead or architectural role experience are required.
What do you think Nintendo are brewing?

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Comments

Interesting to see this high of a level job simply posted rather than head-hunted. 

So this is the guy we will have to blame for the next generation console! Poison chalice!

They should hire Knighty Smilie

Twitter | C3 Writer/Moderator | Backloggery

I haven't seen Knighty around here for ages? 

Flynnie said:
I haven't seen Knighty around here for ages? 

Me neither but they should still hire him Smilie

Twitter | C3 Writer/Moderator | Backloggery

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