Developer Serenity Forge has launched a Kickstarter campaign for retro shooter Pixel Galaxy: Enemies Aren't Forever.
Inspired by the likes of Katamari and Super Hexagon, the project is pitched as a "hectic action shooter without shooting." Players will need to absorb the powers and bodies of enemies, changing the gameplay styles to get by - each having individual characteristics. "Your worst enemy can become your most powerful weapon in a split second!"
If the project reaches its $6,000 goal, the team are hoping to port the project to consoles, including Wii U, PS4, Xbox One and PC.
What do you think of the Pixel Galaxy: Enemies Aren't Forever concept?