The team behind UCraft have confirmed that the game has been delayed till second quarter next year.
In a project update blog, Nexis Games posted a new trailer from the game's alpha build, and noted how the game has been pushed back to ensure that UCraft isn't a rushed release.
The game will allow users to create and take part in quests, missions and user-generated campaigns online, and create sub-games within the block world for an experience that's "never ending and unlike any other."
Ucraft will have a never-ending world, Survival Mode, up to 16 players online, voice chat and support for SDK Paint.
What do you think of the Ucraft concept so far?