Aonuma on Zelda: Majora's Mask 3D Changes, Teases New 3DS Features

By Jorge Ba-oh 13.11.2014 8

Aonuma on Zelda: Majora

Legend of Zelda producer Eiji Aonuma recently discussed The Legend of Zelda: Majora's Mask 3D in Japanese magazine, Famitsu.

The upcoming 3DS version of the iconic Nintendo 64 adventure originally came about when Shigeru Miyamoto, father of The Legend of Zelda series, discussed what to develop after Ocarina of Time 3D. Miyamoto felt that the game could "play more smoothly than the original as it is possible to put the game in sleep mode at any time."

Aonuma initially had some reluctance, but decided to consider it as the team could introduce elements that would help newer players.

Image for Aonuma on Zelda: Majora


The original game had the assumption that players had experience with Ocarina of Time, so had cranked up the learning curve a fair bit. The 3DS version will still keep the core three-day mechanic, but there will be some additional tips/hints, a change in one of the boss battles and also the ability to fish at two places. Majora's Mask 3D will also include optional gryo controls for those who like to waggle the console about.

The game will also boast features that would be exclusive to NEW Nintendo 3DS, despite the game being compatible with all 3DS consoles, with Aonuma teasing "Please wait for the opportunity to discuss how playing on the NEW 3DS differs at a later date."

Finally, Aonuma recalled how the team originally pondered whether to make a "Master Quest" for Ocarina of Time on the Nintendo 64, or create entirely new dungeons. To solve the need to push a sequel within a year, the team used the film Run Lola Run as inspiration.


 

What do you think of the changes in The Legend of Zelda: Majora's Mask 3D?

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Our member of the week

I hope Gyorg is the boss battle that was changed. Gosh I always hated that boss!

Cubed3 Limited Staff :: Review and Feature Writer

Hope the tips and hints can be turned off. It's nice being helped and all but I did the original N64 game without any guides so I'm sure I can do it again. 

Its  nice to see that some New 3DS features will be implemented, but what could really be included that is so extra special? 

ocarina 3ds had master quest unlocked when you beat the game.

majora never had a master quest- i wonder what sort of unlocks that marjora 3ds might have?


Its  nice to see that some New 3DS features will be implemented, but what could really be included that is so extra special? 

Headtracking would be nice. But then it would be nice for any 3d game already.

http://www.fanficmaker.com <-- Tells some truly terrible tales.
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Master Quest would be good imo - just for dungeons really.

Boss Rush is likely.

A horde mode would be great, endless pit of enemies, bosses, more enemies. Love that kind of no-brainer sometimes.

Cubed3 Admin/Founder & Designer

Perhaps hit the targets mini modes will be stand alone modes to set high scores and stuff. I thought that the New 3DS would do head tracking for all the current 3DS games anyway?

Flynnie said:
Perhaps hit the targets mini modes will be stand alone modes to set high scores and stuff. I thought that the New 3DS would do head tracking for all the current 3DS games anyway?

Nope.
In fact despite the thing being released theres bugger-all information on headtracking.
One Kotaku article claiming it with a video that doesn't show it - at least not clearly.

http://www.fanficmaker.com <-- Tells some truly terrible tales.
Last update; Mice,Plumbers,Animatronics and Airbenders. We also have the socials; Facebook & G+

Do you mean 'head tracking with relation to the 3D effect' right? 

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