More tweets from Xenoblade Chronicles X director Tetsuya Takahashi have outlined additional staffers working on the Wii U game.
Yasushi Suzuki was confirmed today, who'll be working on a number of artwork, with his primary focus being the enemy mech designs. Suzuki had worked on Sin & Punishment and sequel Sin & Punishment: Star Successor.
Xenoblade artist Raita Kazama is also included on the ever-growing roster, and he'll be crafting the alien NPCs and lifeforms that inhabit the planet. "Despite being an illustrator with a delicate touch, he himself is the macho bodybuilder type, lol"
Xenoblade Chronicles X is primed for release in Spring next year.
What are you hoping to see with the new Xenoblade tale?