Sin & Punishment Artist Joins Xenoblade Chronicles X Team

By Jorge Ba-oh 08.12.2014 2

Sin & Punishment Artist Joins Xenoblade Chronicles X Team on Nintendo gaming news, videos and discussion

More tweets from Xenoblade Chronicles X director Tetsuya Takahashi have outlined additional staffers working on the Wii U game.

Yasushi Suzuki was confirmed today, who'll be working on a number of artwork, with his primary focus being the enemy mech designs. Suzuki had worked on Sin & Punishment and sequel Sin & Punishment: Star Successor.

Xenoblade artist Raita Kazama is also included on the ever-growing roster, and he'll be crafting the alien NPCs and lifeforms that inhabit the planet. "Despite being an illustrator with a delicate touch, he himself is the macho bodybuilder type, lol"

Xenoblade Chronicles X is primed for release in Spring next year.

What are you hoping to see with the new Xenoblade tale?

Box art for Xenoblade Chronicles X
Developer

Monolith

Publisher

Nintendo

Genre

Real Time RPG

Players

1

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  8/10 (3 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

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Comments

SPRING? My body is not yet ready for awesomeness of this level....

Also, this starts to look more and more like a developer dream team.. I like this approach of Nintendo!

The difference between illusion and reality is vague to the one who suffers from the former and questionable for the one suffering form the later.

I can see that, the characters do have a similar feel to them as S&P to be honest.

I hope that there will be a Sin and Punishment on the Wii U or 3DS! That would be sweet!

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