More details on Nintendo's ambitious new shooter, Splatoon, were covered in Japanese magazine Famitsu.
A translation for the report explores some of the finer details of the gme, including a new "Hero Mode." In this part, players put their 3D platforming skills to the test, with a strong emphasis on "human-squid transformations" to progress.
The article also explained some of the online mechanics, which will see eight human players duke it out over the airwaves, with no CPU player in sight. Interestingly, only once eight players have been found, will the match begin. There will be no communication, however, with players within the team - there were discussions on giving orders to team mates, but matches were too quick for them to be useful, so this aspect of the game was removed.
To get around this, Nintendo want to encourage the use of the map, to see what areas need to be covered (with a heap more paint).
A bit more on the team - primarily made up of staff who worked on the Wii U launch games, and wanted to try something unique. The musical score is mainly written by Tooru Minegishi, who has had input in the Mario, Animal Crossing and Legend of Zelda franchises.
Finally, the group didn't think about using the Bloopers from the Mario series, apparently forgetting they had even existed.
What do you think of the online and Hero modes?