US eShop: IronFall Invasion, Donkey Kong

By Jorge Ba-oh 26.02.2015 6

US eShop: IronFall Invasion, Donkey Kong on Nintendo gaming news, videos and discussion

This week's eShop downloads for North America includes the return of Donkey Kong to the Virtual Console, IronFall Invasion and Titant Attacks!

Roam the jungle with classic 2D platforming from Rareware, plough through enemies in IronFall Invasion and battle through tricky puzzler GravBlocks+. The games are available to download from today.

Wii U Download

  • Donkey Kong Country (VC)
  • Donkey Kong Country 2: Diddy's Kong Quest (VC)
  • Donkey Kong Country 3: Dixie Kong's Double Trouble (VC)
  • GravBlocks+

3DS Download

  • Around the World in 80 Days (DSiWare)
  • Donkey Kong Land (VC)
  • Donkey Kong Land 2 (VC)
  • Donkey Kong Land III (VC)
  • IronFall Invasion
  • Luv Me Buddies Wonderland
  • Titan Attacks!

3DS Theme

  • NES: Donkey Kong
  • Monster Hunter 4 Ultimate: Hunter's Seal - From 28th February
  • Monster Hunter 4 Ultimate: Palicoes 4 Ever - From 28th February

eShop Sales


Buy any of the Donkey Kong Virtual Console titles on 3DS and Wii U, and get 30% off Donkey Kong Country: Tropical Freeze and Donkey Kong Country Returns 3D. The offer ends 3rd March at 8:59am PT.
  • Angry Bunnies: Colossal Carrot Crusade and various Cypronia titles - Ends 31st March
  • TNT Racers is 37% off ($4.99) until 8:59am - Ends 5th March
  • Toon Tanks is 25% off ($1.49) until 8:59am - Ends 12th March
  • Various JoinDot titles -until 8:59am - Ends 13th March
  • Aqua Moto Racing 3D is 50%off ($3.99) - until 8:59am - Ends 5th March

Permanent Reductions


Beginning at 9 am PT on 1st March - How to Train Your Dragon 2, Adventure Time: The Secret of the Nameless Kingdom and more games from Little Orbit will be permanently discounted.

Van Helsing Sniper Zx100 will be reduced to $2.99 until 8:59am - Ends 26th March

Which of these games will you download this week?

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Comments

Anyone else played the Ironfall demo? Technically superb, but it bored the crap out of me!!

Adam Riley [ Director :: Cubed3 ]

Adam Riley said:
Anyone else played the Ironfall demo? Technically superb, but it bored the crap out of me!!

Yeah, from a technical standpoint it's pretty amazing. They really got a lot out the 3DS hardware (and on the originals models!). Unfortuantly, as you said Adam, the game reminds me of The Conduit, in that it's so bland and boring. It has nothing original going for it. Oh and the voice acting is.... Really quite mediocre at best.

Our member of the week

Marzy said:

Adam Riley said:
Anyone else played the Ironfall demo? Technically superb, but it bored the crap out of me!!

Yeah, from a technical standpoint it's pretty amazing. They really got a lot out the 3DS hardware (and on the originals models!). Unfortuantly, as you said Adam, the game reminds me of The Conduit, in that it's so bland and boring. It has nothing original going for it. Oh and the voice acting is.... Really quite mediocre at best.

I don't think the Conduit was boring, it had variety at least. It was just a tad too generic. The gameplay was PERFECT in The Conduit, too!! Ironfall Invasion, for me, is just a seducing piece of technical prowess and nothing beyond that, it's boring, horrendous gameplay-wise AND generic. Good Lord, was the gameplay sluggish !!! Even setting the sensitivity of the X & Y axis for aiming to the max, I felt like it took hours to turn, and the character himself moves really slow even when trying to run Smilie. A disappointment for sure. I'm not sure the idea of giving away a free demo is gonna help them much in this particular case. Without it, many people would have likely fallen in the trap of concluding that it must be good since so much work went into the visuals, but here, people will find out that the game puts them to sleep even before they finish the demo... I didn't finish the demo myself, I quit before I could XD.

( Edited 27.02.2015 12:43 by RudyC3 )

Cubed3 Limited Staff :: Review and Feature Writer

Rudy - the final scene is horrendous. It introduces grenades that can be thrown...but you can't adjust the trajectory or distance thrown, and you're stuck in a corner and must just keep blasting away at oncoming enemies. It's tedious and frustrating.

I'm so glad it wasn't just me that disliked it. I upped the sensitivity of movement to the max and, as you say, it was still slow and cumbersome.

I've not tried Conduit, so can't compare, but n-Space's CoD games of DS were great examples of how to do portable FPS games well.

Adam Riley [ Director :: Cubed3 ]
Our member of the week

Adam Riley said:
I've not tried Conduit, so can't compare, but n-Space's CoD games of DS were great examples of how to do portable FPS games well.

The options to tweak the controls in the Conduit were almost too much, because you could tweak the sensitivity in some many ways during actual gameplay, like "in live" so to speak (it was a much advertised aspect of the game too). The rest of the game was average in itself, it was just very impressive visually like Ironfall is, but the controls there were perfect and there was more variety of gameplay, that sums it up completely.

Cubed3 Limited Staff :: Review and Feature Writer

I tried the game in single player. The controls could have supported face buttons for look / aim rather than using them for the same actions as the DPad, it works well in games like Resident Evil Revelations. Without that, not a chance of playing further.

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