Mass Effect: Andromeda Arriving Early 2017

By Az Elias 10.05.2016 4

Mass Effect: Andromeda Arriving Early 2017 on Nintendo gaming news, videos and discussion

Mass Effect: Andromeda will arrive early 2017, Aaryn Flynn, General Manager of BioWare has today announced.

The fourth entry in the sci-fi RPG series has been slim on details since its official announcement at E3 last year, with just a CGI trailer to go on for now. However, Mr. Flynn says an update will be shared at the EA PLAY press conference on 12th June. Read the full statement below.

With Mass Effect™: Andromeda, our team at BioWare™ is exploring how far they can take this beloved franchise. Yes, we're building the best of what we all love about Mass Effect - amazing stories, characters and fun third-person shooter combat - and bringing them along with us on the expedition to Andromeda. But we're also excited to be introducing new features and ways you can enjoy a Mass Effect game.

    • More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience -where you'll go, how you'll get there, and how you'll play.

    • New Uncharted Worlds: We're leaving the Milky Way behind and headed to Andromeda, where we'll meet new allies, confront new enemies, and explore fascinating new worlds.

    • The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today's consoles and the first built on the Frostbite engine. We're pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.

As we've been playing the game at the studio recently, it's showing us that we're taking the game in the right direction. But we also know we need the right amount of time to make sure we deliver everything the game can be and should be - that's our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda will now ship in early 2017. We can't wait to show you how far we're all going to go. We'll see you at the EA PLAY press conference on June 12, with an update.

Thank you for your patience and support.



 
Box art for Mass Effect: Andromeda
Developer

BioWare

Publisher

EA

Genre

Real Time RPG

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments

Always expected this. Just hope it doesn't release right next to Zelda!

More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience -where you'll go, how you'll get there, and how you'll play.

I hope they focus on this. Mass Effect, to me, was surprisingly limiting. The first game felt like a series of slightly different-looking corridors. The others turned the looks up to 11, but on the whole were still essentially all corridors. It never really felt like I could go anywhere or do anything; rather I could walk around my ship, tell it which series of corridors to fly to, and then choose which side of the corridor I took cover in. It all felt so cramped and congested, basically from start to finish, with only the minigames (mining, driving the car around etc.) breaking the mold. I also found the shooting to be pretty basic and not diverse, though it was fun enough and it worked, so I can't complain too much there.

NNID: crackedthesky
My blog, mostly about writing: http://www.davidjlovato.com

My apathy for this series, especially after 3, is infinite. I'm just hoping that, if they REALLY go forwards with this, they'll make it so you can play as a volus.

I liked the way Mass Effect 2 expanded upon the gameplay a bit and made it more fluid and fast-paced, but at the same time, I missed the weapon customization and character customization. In addition, I thought ME1's main story was really good, whereas ME2 I guess was just passable.

I don't think I ever had any issue with the amount of freedom ME1 gave you. I don't see how everything was supposedly a corridor - the Citadel and all the planets weren't. Yeah, military bases and research facilities, sure, they didn't need to look amazing or have great architecture. But maybe that's something they can improve upon with Andromeda - I mean, people do live in space and on different planets, so why not allow the player to walk around in a city (one that doesn't look like it's situated inside Walmart or something). After all, I did get the sense that all we ever saw of the actual outdoors of planets was when riding around in the Mako. Having said all that, it's just a minor gripe. I'm more interested in having nice quests, something ME3 had some lack of.

All in all, I'm excited they said they're going to make it more similar to ME1. Open-world or not, corridors or not, that's something.

( Edited 18.05.2016 00:18 by Leo Epema )

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Insanoflex

There are 1 members online at the moment.